Cleanup: use post increment/decrement

When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
This commit is contained in:
2019-09-08 00:12:26 +10:00
parent ab823176d3
commit 0b2d1badec
217 changed files with 1114 additions and 1114 deletions

View File

@@ -480,7 +480,7 @@ static void bpy_prop_boolean_array_get_cb(struct PointerRNA *ptr,
if (ret == NULL) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = false;
}
}
@@ -488,7 +488,7 @@ static void bpy_prop_boolean_array_get_cb(struct PointerRNA *ptr,
if (PyC_AsArray(values, ret, len, &PyBool_Type, false, "BoolVectorProperty get") == -1) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = false;
}
@@ -724,7 +724,7 @@ static void bpy_prop_int_array_get_cb(struct PointerRNA *ptr,
if (ret == NULL) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = 0;
}
}
@@ -732,7 +732,7 @@ static void bpy_prop_int_array_get_cb(struct PointerRNA *ptr,
if (PyC_AsArray(values, ret, len, &PyLong_Type, false, "IntVectorProperty get") == -1) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = 0;
}
@@ -968,7 +968,7 @@ static void bpy_prop_float_array_get_cb(struct PointerRNA *ptr,
if (ret == NULL) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = 0.0f;
}
}
@@ -976,7 +976,7 @@ static void bpy_prop_float_array_get_cb(struct PointerRNA *ptr,
if (PyC_AsArray(values, ret, len, &PyFloat_Type, false, "FloatVectorProperty get") == -1) {
PyC_Err_PrintWithFunc(py_func);
for (i = 0; i < len; ++i) {
for (i = 0; i < len; i++) {
values[i] = 0.0f;
}

View File

@@ -140,11 +140,11 @@ static void next_state(void)
left = N;
next = state;
for (j = N - M + 1; --j; p++) {
for (j = N - M + 1; j--; p++) {
*p = p[M] ^ TWIST(p[0], p[1]);
}
for (j = M; --j; p++) {
for (j = M; j--; p++) {
*p = p[M - N] ^ TWIST(p[0], p[1]);
}