Py API (GSoC): Second merging commit

Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
This commit is contained in:
2010-08-16 12:14:09 +00:00
parent 25fec1592e
commit 0be08725ad
28 changed files with 643 additions and 321 deletions

View File

@@ -109,7 +109,7 @@ static PyObject *Quaternion_ToEuler(QuaternionObject * self, PyObject *args)
}
//----------------------------Quaternion.toMatrix()------------------
static char Quaternion_ToMatrix_doc[] =
".. method:: to_matrix(other)\n"
".. method:: to_matrix()\n"
"\n"
" Return a matrix representation of the quaternion.\n"
"\n"
@@ -930,7 +930,7 @@ static PyGetSetDef Quaternion_getseters[] = {
{"angle", (getter)Quaternion_getAngle, (setter)Quaternion_setAngle, "angle of the quaternion.\n\n:type: float", NULL},
{"axis",(getter)Quaternion_getAxisVec, (setter)Quaternion_setAxisVec, "quaternion axis as a vector.\n\n:type: :class:`Vector`", NULL},
{"is_wrapped", (getter)BaseMathObject_getWrapped, (setter)NULL, BaseMathObject_Wrapped_doc, NULL},
{"_owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{"owner", (getter)BaseMathObject_getOwner, (setter)NULL, BaseMathObject_Owner_doc, NULL},
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};