Py API (GSoC): Second merging commit

Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
  * The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
  * The 3D view are is made fullscreen.
  * Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
  * If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
This commit is contained in:
2010-08-16 12:14:09 +00:00
parent 25fec1592e
commit 0be08725ad
28 changed files with 643 additions and 321 deletions

View File

@@ -178,7 +178,7 @@ PyObject* SCA_PythonController::sPyGetCurrentController(PyObject *self)
{
if(m_sCurrentController==NULL)
{
PyErr_SetString(PyExc_SystemError, "GameLogic.getCurrentController(), this function is being run outside the python controllers context, or blenders internal state is corrupt.");
PyErr_SetString(PyExc_SystemError, "bge.logic.getCurrentController(), this function is being run outside the python controllers context, or blenders internal state is corrupt.");
return NULL;
}
return m_sCurrentController->GetProxy();