- commented out the #ifdef APPLE for closing renderwindow.
this only works with compiling GHOST again!
This commit is contained in:
@@ -352,11 +352,11 @@ static void renderwin_handler(Window *win, void *user_data, short evt, short val
|
|||||||
}
|
}
|
||||||
else if (evt==REDRAW) {
|
else if (evt==REDRAW) {
|
||||||
renderwin_draw(rw, 0);
|
renderwin_draw(rw, 0);
|
||||||
#ifndef __APPLE__
|
// #ifndef __APPLE__
|
||||||
}
|
}
|
||||||
else if (evt==WINCLOSE) {
|
else if (evt==WINCLOSE) {
|
||||||
BIF_close_render_display();
|
BIF_close_render_display();
|
||||||
#endif
|
// #endif
|
||||||
}
|
}
|
||||||
else if (evt==INPUTCHANGE) {
|
else if (evt==INPUTCHANGE) {
|
||||||
rw->active= val;
|
rw->active= val;
|
||||||
@@ -785,9 +785,9 @@ static void do_render(View3D *ogl_render_view3d, int anim, int force_dispwin)
|
|||||||
renderwin_init_display_cb();
|
renderwin_init_display_cb();
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
#ifndef __APPLE__
|
// #ifndef __APPLE__
|
||||||
BIF_close_render_display();
|
BIF_close_render_display();
|
||||||
#endif
|
// #endif
|
||||||
RE_set_initrenderdisplay_callback(renderview_init_display_cb);
|
RE_set_initrenderdisplay_callback(renderview_init_display_cb);
|
||||||
RE_set_clearrenderdisplay_callback(NULL);
|
RE_set_clearrenderdisplay_callback(NULL);
|
||||||
RE_set_renderdisplay_callback(renderview_progress_display_cb);
|
RE_set_renderdisplay_callback(renderview_progress_display_cb);
|
||||||
|
|||||||
Reference in New Issue
Block a user