- converted full materialbuttons...
EEEK! It doesn't look well yet! Hopefully it inspires others to come with great solutions. - the material buttons have 6 panels, three of them merged - some drawing errors in preview render - made settings for new Material that makes sense for Flares
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@@ -530,14 +530,15 @@ static void previewflare(SpaceButs *sbuts, HaloRen *har, unsigned int *rect)
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R.rectot= rect;
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waitcursor(1);
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RE_renderflare(har);
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waitcursor(0);
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// not sure why, either waitcursor or renderflare screws up
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areawinset(curarea->win);
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uiPanelPush(block);
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BIF_previewdraw();
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uiPanelPop(block);
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waitcursor(0);
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/* temps */
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R.ycor= ycor;
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