Another huge commit!!!

First, check on the new files, which are listed below.
The new butspace.h is a local include, only to be used for the buttons
drawn in the buttonswindow.

- editbuts, animbuts, gamebuts, displaybuts, paintbuts,  work now
- i quite completely reorganized it, it's now nicely telling you what
  context it is in
- sorting error in panel align fixed (tabs were flipping)
- align works correctly automatic when you click around in Blender
- editsca.c renamed to buttons_logic.h
- button names are truncated from the right for allmost all buttons
  (except text buttons and number buttons)
- while dragging panels, you cannot move them outside window anymore

And of course fixed loads of little bugs I encountered while testing
it all. This is a version I really need good test & feedback for.

Next step: restoring material/lamp/texture/world
This commit is contained in:
2003-10-10 17:29:01 +00:00
parent 952cd8260e
commit 0d03929b9b
29 changed files with 4138 additions and 4525 deletions

View File

@@ -1444,7 +1444,7 @@ void solve_constraints (Object *ob, short obtype, void *obdata, float ctime)
bConstraint *con;
float tmat[4][4], focusmat[4][4], lastmat[4][4];
int i, clear=1, tot=0;
float a;
float a=0;
float aquat[4], quat[4];
float aloc[3], loc[3];
float asize[3], size[3];