2.5 / SCons / BGE

* this should bring back BGE with scons building. Tested on scons/msvc, will test scons/gcc in a bit
  NOTE: this is not WITH_BF_PLAYER yet.
This commit is contained in:
Nathan Letwory
2008-12-24 21:33:51 +00:00
parent 13e8e936b3
commit 0d7027ecab
19 changed files with 21 additions and 21 deletions

View File

@@ -2,8 +2,8 @@
Import ('env')
sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'
sources = env.Glob('*.cpp')
incs = '. #intern/moto/include'
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,125] )
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[280,125] )