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source/blender/python/api2_2x/Object.h
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62
source/blender/python/api2_2x/Object.h
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/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Michel Selten
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_OBJECT_H
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#define EXPP_OBJECT_H
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#include <Python.h>
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#include "DNA_object_types.h"
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/* The Object PyType Object defined in Object.c */
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extern PyTypeObject Object_Type;
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#define BPy_Object_Check(v) \
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((v)->ob_type == &Object_Type) /* for type checking */
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/*****************************************************************************/
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/* Python BPy_Object structure definition. */
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/*****************************************************************************/
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typedef struct {
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PyObject_HEAD
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struct Object *object; /* libdata must be second */
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short realtype;
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} BPy_Object;
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PyObject *Object_Init( void );
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PyObject *Object_CreatePyObject( struct Object *obj );
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Object *Object_FromPyObject( PyObject * py_obj );
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void Object_updateDag( void *data );
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int EXPP_add_obdata( struct Object *object );
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#endif /* EXPP_OBJECT_H */
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