Filling in branch from trunk

This commit is contained in:
2007-11-06 22:29:20 +00:00
commit 0de103c1cd
3166 changed files with 1082581 additions and 0 deletions
+9
View File
@@ -0,0 +1,9 @@
#!/usr/bin/python
Import ('env')
sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'
incs = '. #intern/moto/include'
env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['game','player'], priority=[50,130] )