save and load configuration actuator, (option in game actuator menu)
saves a marshal'd GameLogic.globalDict to the blendfile path with the blend extension replaced with bgeconf Use this in YoFrankie to save keyboard layout and graphics quality settings.
This commit is contained in:
@@ -49,6 +49,10 @@ void exitGamePlayerPythonScripting();
|
||||
PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level);
|
||||
void exitGamePythonScripting();
|
||||
|
||||
void pathGamePythonConfig( char *path );
|
||||
int saveGamePythonConfig( char **marshal_buffer);
|
||||
int loadGamePythonConfig(char *marshal_buffer, int marshal_length);
|
||||
|
||||
void PHY_SetActiveScene(class KX_Scene* scene);
|
||||
class KX_Scene* PHY_GetActiveScene();
|
||||
#include "MT_Vector3.h"
|
||||
|
||||
Reference in New Issue
Block a user