pidhash noticed some discrepancies in the bpy doc between getMode(), getFlag(),

getType() and their associated setters.  I changed the doc to match the
implementation.

Also did a little spellcheck.
This commit is contained in:
Stephen Swaney
2004-08-04 20:52:55 +00:00
parent fa6d79b277
commit 0e4cfa3fcf
2 changed files with 53 additions and 46 deletions

View File

@@ -4,10 +4,10 @@ EFFECT Module documentation
INTRODUCTION
The module effect allows you to access all the data of an effect.
An effect can modify an object (typically a mesh) in three different ways.
a) the build effect : makes the mesh appear progressivly.
a) the build effect : makes the mesh appear progressively.
b) the wave effect : waves appear on the mesh (which should be fine-grained)
c) the particle effect : every vertex of the mesh emits particles,
which can themselves emit new particles. This effect is the most parametrizable.
which can themselves emit new particles. This effect is the most parameterizable.
In the blender internals, the effect object is just a placeholder for the "real"
effect, which can be a wave, particle or build effect. The python API follows
@@ -41,11 +41,11 @@ The possible values of the type are :
2 : effect wave.
getMode()Retrieves the mode of the Effect Object
getFlag()Retrieves the flag of the Effect Object
setMode(val:int) :Sets the mode
setFlag(val:int) :Sets the flag
The mode of the effect is a combination of parameters, whose semantics depend upon the effect type.
The flag of the effect is a combination of parameters, whose semantics depend upon the effect type.
All types :
Bit 0 : set to 1 if the effect is selected in the effects window.
Wave effect :
@@ -125,7 +125,7 @@ The Object.attr syntax
Wave attributes can be read/written with the object.attr syntax.
Example :
w = Blender.Wave.Get("Obname",3) #retreives the 4th effect associated to the object named Obname
w = Blender.Wave.Get("Obname",3) #retrieves the 4th effect associated to the object named Obname
a = w.speed # a is now the value corresponding to the speed of the effect
w.speed = 42 # the speed of the effect is now equal to 42