Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player. Assuming you have the libraries installed in lib/windows of course... Maarten
This commit is contained in:
@@ -4,7 +4,7 @@
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=BPY_frozen - Win32 Profile
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CFG=BPY_FROZEN - WIN32 RELEASE
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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@@ -13,13 +13,12 @@ CFG=BPY_frozen - Win32 Profile
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "BPY_frozen.mak" CFG="BPY_frozen - Win32 Profile"
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!MESSAGE NMAKE /f "BPY_frozen.mak" CFG="BPY_FROZEN - WIN32 RELEASE"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "BPY_frozen - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "BPY_frozen - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "BPY_frozen - Win32 Profile" (based on "Win32 (x86) Static Library")
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!MESSAGE
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# Begin Project
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@@ -38,12 +37,12 @@ RSC=rc.exe
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\frozen"
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# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\"
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# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen"
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# PROP Target_Dir ""
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD BASE RSC /l 0x413 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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@@ -51,7 +50,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\bpython\frozen\BPY_frozen.lib"
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "BPY_frozen - Win32 Debug"
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@@ -62,12 +61,12 @@ LIB32=link.exe -lib
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "..\..\..\..\..\obj\windows\blender\bpython\frozen\debug"
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# PROP Output_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug"
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# PROP Intermediate_Dir "..\..\..\..\obj\windows\blender\bpython\frozen\debug"
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# PROP Target_Dir ""
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x413 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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@@ -75,31 +74,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib"
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!ELSEIF "$(CFG)" == "BPY_frozen - Win32 Profile"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "BPY_frozen___Win32_Profile"
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# PROP BASE Intermediate_Dir "BPY_frozen___Win32_Profile"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "BPY_frozen___Win32_Profile"
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# PROP Intermediate_Dir "BPY_frozen___Win32_Profile"
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# PROP Target_Dir ""
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LINK32=link.exe -lib
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib"
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# ADD LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\blender\bpython\frozen\debug\BPY_frozen.lib"
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# ADD LIB32 /nologo
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!ENDIF
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@@ -107,17 +82,20 @@ LIB32=link.exe -lib
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# Name "BPY_frozen - Win32 Release"
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# Name "BPY_frozen - Win32 Debug"
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# Name "BPY_frozen - Win32 Profile"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\config.c
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SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen.c
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SOURCE=..\..\..\..\source\blender\bpython\frozen\frozen_extensions.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M___future__.c
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# End Source File
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# Begin Source File
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@@ -133,10 +111,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_beta__Scenegraph.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_blenderos.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_Converter.c
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# End Source File
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# Begin Source File
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@@ -165,26 +139,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_gzip.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__hier_rx.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__hierobj.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_mcf__utils__singletonlist.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_repr.c
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# End Source File
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# Begin Source File
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@@ -233,18 +187,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_types.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils__quat.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_utils__vect.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml.c
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# End Source File
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# Begin Source File
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@@ -267,26 +209,6 @@ SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__parser.c
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__scenegraph.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__collapse.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__err.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__namespace.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\..\source\blender\bpython\frozen\M_vrml__utils__typeclasses.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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