Geometry Nodes: Curve Set Spline Type
This node sets the selected (or all) splines in curve to a chosen target spline type. Poly, Bezier, and NURB splines can be converted to any of the other types. This is meant to be a building block node, useful in many procedural situations. In the future the node could be optimized with multi-threading, or by avoiding copying in many cases, either by retrieving the curve for write access or by passing the raw vectors to the new splines where possible. With edits from Hans Goudey (@HooglyBoogly) Differential Revision: https://developer.blender.org/D12013
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@@ -5149,6 +5149,7 @@ static void registerGeometryNodes()
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register_node_type_geo_curve_resample();
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register_node_type_geo_curve_reverse();
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register_node_type_geo_curve_set_handles();
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register_node_type_geo_curve_spline_type();
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register_node_type_geo_curve_subdivide();
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register_node_type_geo_curve_to_mesh();
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register_node_type_geo_curve_to_points();
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