minor formatting edits (80 char width)

This commit is contained in:
2011-10-23 12:17:24 +00:00
parent f5b37d40ca
commit 0f5f502f9e
2 changed files with 113 additions and 48 deletions

View File

@@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# <pep8-80 compliant>
from _bpy import types as bpy_types
import _bpy
@@ -34,7 +34,8 @@ class Context(StructRNA):
def copy(self):
from types import BuiltinMethodType
new_context = {}
generic_attrs = list(StructRNA.__dict__.keys()) + ["bl_rna", "rna_type", "copy"]
generic_attrs = (list(StructRNA.__dict__.keys()) +
["bl_rna", "rna_type", "copy"])
for attr in dir(self):
if not (attr.startswith("_") or attr in generic_attrs):
value = getattr(self, attr)
@@ -52,14 +53,19 @@ class Library(bpy_types.ID):
"""ID data blocks which use this library"""
import bpy
# See: readblenentry.c, IDTYPE_FLAGS_ISLINKABLE, we could make this an attribute in rna.
attr_links = "actions", "armatures", "brushes", "cameras", \
"curves", "grease_pencil", "groups", "images", \
"lamps", "lattices", "materials", "metaballs", \
"meshes", "node_groups", "objects", "scenes", \
"sounds", "speakers", "textures", "texts", "fonts", "worlds"
# See: readblenentry.c, IDTYPE_FLAGS_ISLINKABLE,
# we could make this an attribute in rna.
attr_links = ("actions", "armatures", "brushes", "cameras",
"curves", "grease_pencil", "groups", "images",
"lamps", "lattices", "materials", "metaballs",
"meshes", "node_groups", "objects", "scenes",
"sounds", "speakers", "textures", "texts",
"fonts", "worlds")
return tuple(id_block for attr in attr_links for id_block in getattr(bpy.data, attr) if id_block.library == self)
return tuple(id_block
for attr in attr_links
for id_block in getattr(bpy.data, attr)
if id_block.library == self)
class Texture(bpy_types.ID):
@@ -69,13 +75,21 @@ class Texture(bpy_types.ID):
def users_material(self):
"""Materials that use this texture"""
import bpy
return tuple(mat for mat in bpy.data.materials if self in [slot.texture for slot in mat.texture_slots if slot])
return tuple(mat for mat in bpy.data.materials
if self in [slot.texture
for slot in mat.texture_slots
if slot]
)
@property
def users_object_modifier(self):
"""Object modifiers that use this texture"""
import bpy
return tuple(obj for obj in bpy.data.objects if self in [mod.texture for mod in obj.modifiers if mod.type == 'DISPLACE'])
return tuple(obj for obj in bpy.data.objects if
self in [mod.texture
for mod in obj.modifiers
if mod.type == 'DISPLACE']
)
class Group(bpy_types.ID):
@@ -85,7 +99,8 @@ class Group(bpy_types.ID):
def users_dupli_group(self):
"""The dupli group this group is used in"""
import bpy
return tuple(obj for obj in bpy.data.objects if self == obj.dupli_group)
return tuple(obj for obj in bpy.data.objects
if self == obj.dupli_group)
class Object(bpy_types.ID):
@@ -95,19 +110,22 @@ class Object(bpy_types.ID):
def children(self):
"""All the children of this object"""
import bpy
return tuple(child for child in bpy.data.objects if child.parent == self)
return tuple(child for child in bpy.data.objects
if child.parent == self)
@property
def users_group(self):
"""The groups this object is in"""
import bpy
return tuple(group for group in bpy.data.groups if self in group.objects[:])
return tuple(group for group in bpy.data.groups
if self in group.objects[:])
@property
def users_scene(self):
"""The scenes this object is in"""
import bpy
return tuple(scene for scene in bpy.data.scenes if self in scene.objects[:])
return tuple(scene for scene in bpy.data.scenes
if self in scene.objects[:])
class _GenericBone:
@@ -118,13 +136,14 @@ class _GenericBone:
__slots__ = ()
def translate(self, vec):
"""Utility function to add *vec* to the head and tail of this bone."""
"""Utility function to add *vec* to the head and tail of this bone"""
self.head += vec
self.tail += vec
def parent_index(self, parent_test):
"""
The same as 'bone in other_bone.parent_recursive' but saved generating a list.
The same as 'bone in other_bone.parent_recursive'
but saved generating a list.
"""
# use the name so different types can be tested.
name = parent_test.name
@@ -187,7 +206,9 @@ class _GenericBone:
@property
def length(self):
"""The distance from head to tail, when set the head is moved to fit the length."""
""" The distance from head to tail,
when set the head is moved to fit the length.
"""
return self.vector.length
@length.setter
@@ -196,7 +217,9 @@ class _GenericBone:
@property
def vector(self):
"""The direction this bone is pointing. Utility function for (tail - head)"""
""" The direction this bone is pointing.
Utility function for (tail - head)
"""
return (self.tail - self.head)
@property
@@ -222,7 +245,8 @@ class _GenericBone:
"""
Returns a chain of children with the same base name as this bone.
Only direct chains are supported, forks caused by multiple children
with matching base names will terminate the function and not be returned.
with matching base names will terminate the function
and not be returned.
"""
basename = self.basename
chain = []
@@ -241,7 +265,9 @@ class _GenericBone:
chain.append(child)
else:
if len(children_basename):
print("multiple basenames found, this is probably not what you want!", self.name, children_basename)
print("multiple basenames found, "
"this is probably not what you want!",
self.name, children_basename)
break
@@ -284,13 +310,18 @@ class EditBone(StructRNA, _GenericBone, metaclass=StructMetaPropGroup):
def transform(self, matrix, scale=True, roll=True):
"""
Transform the the bones head, tail, roll and envelope (when the matrix has a scale component).
Transform the the bones head, tail, roll and envelope
(when the matrix has a scale component).
:arg matrix: 3x3 or 4x4 transformation matrix.
:type matrix: :class:`mathutils.Matrix`
:arg scale: Scale the bone envelope by the matrix.
:type scale: bool
:arg roll: Correct the roll to point in the same relative direction to the head and tail.
:arg roll:
Correct the roll to point in the same relative
direction to the head and tail.
:type roll: bool
"""
from mathutils import Vector
@@ -321,11 +352,23 @@ class Mesh(bpy_types.ID):
Make a mesh from a list of vertices/edges/faces
Until we have a nicer way to make geometry, use this.
:arg vertices: float triplets each representing (X, Y, Z) eg: [(0.0, 1.0, 0.5), ...].
:arg vertices:
float triplets each representing (X, Y, Z)
eg: [(0.0, 1.0, 0.5), ...].
:type vertices: iterable object
:arg edges: int pairs, each pair contains two indices to the *vertices* argument. eg: [(1, 2), ...]
:arg edges:
int pairs, each pair contains two indices to the
*vertices* argument. eg: [(1, 2), ...]
:type edges: iterable object
:arg faces: iterator of faces, each faces contains three or four indices to the *vertices* argument. eg: [(5, 6, 8, 9), (1, 2, 3), ...]
:arg faces:
iterator of faces, each faces contains three or four indices to
the *vertices* argument. eg: [(5, 6, 8, 9), (1, 2, 3), ...]
:type faces: iterable object
"""
self.vertices.add(len(vertices))
@@ -419,7 +462,10 @@ class Text(bpy_types.ID):
def users_logic(self):
"""Logic bricks that use this text"""
import bpy
return tuple(obj for obj in bpy.data.objects if self in [cont.text for cont in obj.game.controllers if cont.type == 'PYTHON'])
return tuple(obj for obj in bpy.data.objects
if self in [cont.text for cont in obj.game.controllers
if cont.type == 'PYTHON']
)
# values are module: [(cls, path, line), ...]
TypeMap = {}
@@ -510,10 +556,11 @@ class Operator(StructRNA, metaclass=OrderedMeta):
return super().__delattr__(attr)
def as_keywords(self, ignore=()):
""" Return a copy of the properties as a dictionary.
"""
"""Return a copy of the properties as a dictionary"""
ignore = ignore + ("rna_type",)
return {attr: getattr(self, attr) for attr in self.properties.rna_type.properties.keys() if attr not in ignore}
return {attr: getattr(self, attr)
for attr in self.properties.rna_type.properties.keys()
if attr not in ignore}
class Macro(StructRNA, metaclass=OrderedMeta):
@@ -553,7 +600,8 @@ class _GenericUI:
operator_context_default = self.layout.operator_context
for func in draw_ls._draw_funcs:
# so bad menu functions don't stop the entire menu from drawing
# so bad menu functions don't stop
# the entire menu from drawing
try:
func(self, context)
except:
@@ -569,13 +617,19 @@ class _GenericUI:
@classmethod
def append(cls, draw_func):
"""Append a draw function to this menu, takes the same arguments as the menus draw function."""
"""
Append a draw function to this menu,
takes the same arguments as the menus draw function
"""
draw_funcs = cls._dyn_ui_initialize()
draw_funcs.append(draw_func)
@classmethod
def prepend(cls, draw_func):
"""Prepend a draw function to this menu, takes the same arguments as the menus draw function."""
"""
Prepend a draw function to this menu, takes the same arguments as
the menus draw function
"""
draw_funcs = cls._dyn_ui_initialize()
draw_funcs.insert(0, draw_func)
@@ -615,7 +669,8 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
# collect paths
files = []
for directory in searchpaths:
files.extend([(f, os.path.join(directory, f)) for f in os.listdir(directory)])
files.extend([(f, os.path.join(directory, f))
for f in os.listdir(directory)])
files.sort()
@@ -635,9 +690,11 @@ class Menu(StructRNA, _GenericUI, metaclass=RNAMeta):
props.menu_idname = self.bl_idname
def draw_preset(self, context):
"""Define these on the subclass
"""
Define these on the subclass
- preset_operator
- preset_subdir
"""
import bpy
self.path_menu(bpy.utils.preset_paths(self.preset_subdir), self.preset_operator)
self.path_menu(bpy.utils.preset_paths(self.preset_subdir),
self.preset_operator)

View File

@@ -16,11 +16,11 @@
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# <pep8-80 compliant>
import sys
import bpy
language_id = 'python'
language_id = "python"
# store our own __main__ module, not 100% needed
# but python expects this in some places
@@ -28,8 +28,8 @@ _BPY_MAIN_OWN = True
def add_scrollback(text, text_type):
for l in text.split('\n'):
bpy.ops.console.scrollback_append(text=l.replace('\t', ' '),
for l in text.split("\n"):
bpy.ops.console.scrollback_append(text=l.replace("\t", " "),
type=text_type)
@@ -81,7 +81,8 @@ def get_console(console_id):
console, stdout, stderr = console_data
# XXX, bug in python 3.1.2, 3.2 ? (worked in 3.1.1)
# seems there is no way to clear StringIO objects for writing, have to make new ones each time.
# seems there is no way to clear StringIO objects for writing, have to
# make new ones each time.
import io
stdout = io.StringIO()
stderr = io.StringIO()
@@ -99,7 +100,8 @@ def get_console(console_id):
replace_help(namespace)
console = InteractiveConsole(locals=namespace, filename="<blender_console>")
console = InteractiveConsole(locals=namespace,
filename="<blender_console>")
console.push("from mathutils import *")
console.push("from math import *")
@@ -265,7 +267,8 @@ def autocomplete(context):
# Separate autocomplete output by command prompts
if scrollback != '':
bpy.ops.console.scrollback_append(text=sc.prompt + current_line.body, type='INPUT')
bpy.ops.console.scrollback_append(text=sc.prompt + current_line.body,
type='INPUT')
# Now we need to copy back the line from blender back into the
# text editor. This will change when we don't use the text editor
@@ -296,10 +299,15 @@ def banner(context):
add_scrollback("Execute: Enter", 'OUTPUT')
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bpy.utils, bgl, blf, mathutils", 'OUTPUT')
add_scrollback("Convenience Imports: from mathutils import *; from math import *", 'OUTPUT')
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, "
"bpy.props, bpy.types, bpy.context, bpy.utils, "
"bgl, blf, mathutils",
'OUTPUT')
add_scrollback("Convenience Imports: from mathutils import *; "
"from math import *", 'OUTPUT')
add_scrollback("", 'OUTPUT')
# add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info", 'ERROR')
# add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, "
# "see API reference for more info", 'ERROR')
# add_scrollback("", 'OUTPUT')
sc.prompt = PROMPT