New; Wkey in Armature Editmode. Has option for flipping names too.
(And moved flip_name to armature kernel)
This commit is contained in:
@@ -2129,6 +2129,12 @@ void special_editmenu(void)
|
||||
|
||||
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
|
||||
}
|
||||
else if(G.obedit->type==OB_ARMATURE) {
|
||||
nr= pupmenu("Specials%t|Flip Left-Right Names%x1");
|
||||
if(nr==1) {
|
||||
armature_flip_names();
|
||||
}
|
||||
}
|
||||
|
||||
countall();
|
||||
allqueue(REDRAWVIEW3D, 0);
|
||||
|
||||
Reference in New Issue
Block a user