Merged from trunk
svn merge -r14988:15170 https://svn.blender.org/svnroot/bf-blender/trunk/blender
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@@ -389,6 +389,8 @@ class Object:
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@ivar parentbonename: The string name of the parent bone (if defined).
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This can be set to another bone in the armature if the object already has a bone parent.
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@type parentbonename: string or None
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@ivar parentVertexIndex: A list of vertex parent indicies, with a length of 0, 1 or 3. When there are 1 or 3 vertex parents, the indicies can be assigned to a sequence of the same length.
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@type parentVertexIndex: list
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@ivar protectFlags: The "transform locking" bitfield flags for the object.
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See L{ProtectFlags} const dict for values.
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@type protectFlags: int
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@@ -651,6 +653,13 @@ class Object:
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Link a new particle system (see Blender.Particle).
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"""
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def addVertexGroupsFromArmature(object):
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"""
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Add vertex groups from armature using the bone heat method
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This method can be only used with an Object of the type Mesh when NOT in edit mode.
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@type object: a bpy armature
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"""
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def buildParts():
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"""
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Recomputes the particle system. This method only applies to an Object of
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