converted my gen_utils.h fix to PyObjectPlus.h
Also added a fix for PyMarshal_WriteObjectToString Now I just need to figure out linking of the gameengine on my imac. Kent
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@@ -68,7 +68,7 @@
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#include "KX_PyMath.h"
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#include "gen_utils.h" /* Python stuff */
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#include "PyObjectPlus.h"
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extern "C" {
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#include "Mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
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