fixes for errors on startup and compiler errors and draw speedup.

* Drawing the console text now skips all lines outside the view bounds.

* Added dummy C operators for console.exec and console.autocomplete so blender wont complain at startup, its not really a problem but people testing reported it a few times. Eventually we should have some way python operators are initialized before the spaces operators are checked.

* reordered the imports so the "ui" dir is imported before "io", for now this means bpy.ops is defined before exporters and importers need to use it, was causing a python error on startup.

* fixed all compiler warnings for the console (gcc4.4)

* stopped operators were printing out the return flag.

* removed references to ACT_OT_test, TEXT_OT_console_exec and TEXT_OT_console_autocomplete
This commit is contained in:
2009-07-18 16:27:25 +00:00
parent 75b8badda5
commit 119844eb23
8 changed files with 65 additions and 41 deletions

View File

@@ -191,6 +191,8 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperator *op, wmEvent *eve
Py_DECREF(ret);
}
#if 0 /* only for testing */
/* print operator return value */
if (mode != PYOP_POLL) {
char flag_str[100];
@@ -216,6 +218,7 @@ static int PYTHON_OT_generic(int mode, bContext *C, wmOperator *op, wmEvent *eve
fprintf(stderr, "%s's %s returned %s\n", class_name, mode == PYOP_EXEC ? "execute" : "invoke", flag_str);
}
#endif
PyGILState_Release(gilstate);
bpy_import_main_set(NULL);