BGE Material settings renaming Back Culling to Backface Culling and make it on by default

under suggestion of Mitchell Stokes (Moguri)
This commit is contained in:
Dalai Felinto
2011-09-26 06:39:19 +00:00
parent 2d91b6cda7
commit 11a0e00819
4 changed files with 5 additions and 5 deletions

View File

@@ -625,7 +625,7 @@ class MATERIAL_PT_game_settings(MaterialButtonsPanel, bpy.types.Panel):
game = context.material.game_settings # dont use node material
row = layout.row()
row.prop(game, "back_culling")
row.prop(game, "backface_culling")
row.prop(game, "invisible")
row.prop(game, "text")