Fix T57689: world nodes / texture not updating for Eevee.

Only do GPU material updates through depsgraph evaluation now. This was
already happening for material, just missing for the world.
This commit is contained in:
2018-11-08 15:56:56 +01:00
parent d4370e2e00
commit 11a53ec28a
7 changed files with 32 additions and 44 deletions

View File

@@ -84,8 +84,6 @@
# include "smoke_API.h"
#endif
extern Material defmaterial; /* from material.c */
//* Checking powers of two for images since OpenGL ES requires it */
#ifdef WITH_DDS
static bool is_power_of_2_resolution(int w, int h)