Bugfix #4308
ANIM render with "Do Sequence" set, without sequence strips, crashed. Addded empty black image allocation.
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@@ -1253,6 +1253,11 @@ void do_render_seq(RenderResult *rr, int cfra)
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/* While render let's keep all memory available for render (ton) */
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/* While render let's keep all memory available for render (ton) */
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free_imbuf_seq_except(cfra);
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free_imbuf_seq_except(cfra);
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}
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}
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else {
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/* render result is delivered empty in most cases */
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if (!rr->rect32)
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rr->rect32= MEM_callocN(sizeof(int)*rr->rectx*rr->recty, "render_seq rect");
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}
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G.f &= ~G_PLAYANIM;
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G.f &= ~G_PLAYANIM;
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