Initial revision

This commit is contained in:
Hans Lambermont
2002-10-12 11:37:38 +00:00
commit 12315f4d0e
1699 changed files with 444708 additions and 0 deletions

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef CTR_LIST_H
#define CTR_LIST_H
class CTR_Link {
public:
CTR_Link(
) ;
CTR_Link(
CTR_Link *next,
CTR_Link *prev
) ;
CTR_Link *
getNext(
) const ;
CTR_Link *
getPrev(
) const ;
bool
isHead(
) const ;
bool
isTail(
) const ;
void
insertBefore(
CTR_Link *link
) ;
void
insertAfter(
CTR_Link *link
) ;
void
remove(
) ;
private:
CTR_Link *m_next;
CTR_Link *m_prev;
};
class CTR_List {
public:
CTR_List(
) ;
CTR_Link *
getHead(
) const ;
CTR_Link *
getTail(
) const ;
void
addHead(
CTR_Link *link
) ;
void
addTail(
CTR_Link *link
) ;
private:
CTR_Link m_head;
CTR_Link m_tail;
};
#endif

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef CTR_MAP_H
#define CTR_MAP_H
template <class Key, class Value>
class CTR_Map {
private:
struct Entry {
Entry (Entry *next, Key key, Value value) :
m_next(next),
m_key(key),
m_value(value) {}
Entry *m_next;
Key m_key;
Value m_value;
};
public:
CTR_Map(int num_buckets = 100) : m_num_buckets(num_buckets) {
m_buckets = new Entry *[num_buckets];
for (int i = 0; i < num_buckets; ++i) {
m_buckets[i] = 0;
}
}
int size() {
int count=0;
for (int i=0;i<m_num_buckets;i++)
{
Entry* bucket = m_buckets[i];
while(bucket)
{
bucket = bucket->m_next;
count++;
}
}
return count;
}
Value* at(int index) {
int count=0;
for (int i=0;i<m_num_buckets;i++)
{
Entry* bucket = m_buckets[i];
while(bucket)
{
if (count==index)
{
return &bucket->m_value;
}
bucket = bucket->m_next;
count++;
}
}
return 0;
}
void clear() {
for (int i = 0; i < m_num_buckets; ++i) {
Entry *entry_ptr = m_buckets[i];
while (entry_ptr != 0) {
Entry *tmp_ptr = entry_ptr->m_next;
delete entry_ptr;
entry_ptr = tmp_ptr;
}
m_buckets[i] = 0;
}
}
~CTR_Map() {
clear();
delete [] m_buckets;
}
void insert(const Key& key, const Value& value) {
Entry *entry_ptr = m_buckets[key.hash() % m_num_buckets];
while ((entry_ptr != 0) && !(key == entry_ptr->m_key)) {
entry_ptr = entry_ptr->m_next;
}
if (entry_ptr != 0) {
entry_ptr->m_value = value;
}
else {
Entry **bucket = &m_buckets[key.hash() % m_num_buckets];
*bucket = new Entry(*bucket, key, value);
}
}
void remove(const Key& key) {
Entry **entry_ptr = &m_buckets[key.hash() % m_num_buckets];
while ((*entry_ptr != 0) && !(key == (*entry_ptr)->m_key)) {
entry_ptr = &(*entry_ptr)->m_next;
}
if (*entry_ptr != 0) {
Entry *tmp_ptr = (*entry_ptr)->m_next;
delete *entry_ptr;
*entry_ptr = tmp_ptr;
}
}
Value *operator[](Key key) {
Entry *bucket = m_buckets[key.hash() % m_num_buckets];
while ((bucket != 0) && !(key == bucket->m_key)) {
bucket = bucket->m_next;
}
return bucket != 0 ? &bucket->m_value : 0;
}
private:
int m_num_buckets;
Entry **m_buckets;
};
#endif

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
* Simple tagged index class.
*/
#ifndef NAN_INCLUDED_CTR_TaggedIndex_h
#define NAN_INCLUDED_CTR_TaggedIndex_h
/**
* This class is supposed to be a simple tagged index class. If these
* were indices into a mesh then we would never need 32 bits for such indices.
* It is often handy to have a few extra bits around to mark objects etc. We
* steal a few bits of CTR_TaggedIndex objects for this purpose. From the outside
* it will behave like a standard unsigned int but just carry the extra tag
* information around with it.
*/
#include <functional>
enum {
empty_tag = 0x0,
empty_index = 0xffffffff
};
template <
int tag_shift,
int index_mask
> class CTR_TaggedIndex {
public:
CTR_TaggedIndex(
) :
m_val ((empty_tag << tag_shift) | (empty_index & index_mask))
{
}
CTR_TaggedIndex(
const int val
) :
m_val ((val & index_mask) | ((empty_tag << tag_shift) & (~index_mask))) {
}
CTR_TaggedIndex(
const unsigned int val
) :
m_val ((val & index_mask) | ((empty_tag << tag_shift) & (~index_mask))) {
}
CTR_TaggedIndex(
const long int val
) :
m_val ( ((long int) val & index_mask)
| ( (empty_tag << tag_shift)
& (~index_mask)) ) {
}
CTR_TaggedIndex(
const long unsigned int val
) :
m_val ( ((long unsigned int)val & index_mask)
| ( (empty_tag << tag_shift)
& (~index_mask) ) ) {
}
CTR_TaggedIndex(
const CTR_TaggedIndex &my_index
):
m_val(my_index.m_val)
{
}
bool
operator == (
const CTR_TaggedIndex& rhs
) const {
return ((this->m_val & index_mask) == (rhs.m_val & index_mask));
}
operator unsigned int () const {
return m_val & index_mask;
}
operator unsigned long int () const {
return (unsigned long int)(m_val & index_mask);
}
operator int () const {
return int(m_val & index_mask);
}
operator long int () const {
return (long int)(m_val & index_mask);
}
bool
IsEmpty(
) const {
return ((m_val & index_mask) == (empty_index & index_mask));
}
static
CTR_TaggedIndex
Empty(
) {
return CTR_TaggedIndex();
}
void
Invalidate(
) {
m_val = (empty_tag << tag_shift) | (empty_index & index_mask);
}
unsigned int
Tag (
) const {
return m_val >> tag_shift;
}
void
SetTag(
unsigned int tag
) {
m_val = (m_val & index_mask) | ((tag << tag_shift) & (~index_mask));
}
void
EmptyTag(
) {
m_val = (m_val & index_mask) | ((empty_tag << tag_shift) & (~index_mask));
}
bool
IsEmptyTag(
) const {
return (Tag() == Empty().Tag());
}
// functionals
struct greater : std::binary_function<CTR_TaggedIndex, CTR_TaggedIndex, bool>
{
bool
operator()(
const CTR_TaggedIndex& a,
const CTR_TaggedIndex& b
) const {
return (int(a) > int(b));
}
};
private :
CTR_TaggedIndex(
const CTR_TaggedIndex *index
) {};
unsigned int m_val;
};
#endif

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef NAN_INCLUDED_LOD_TaggedSetOps_h
#define NAN_INCLUDED_LOD_TaggedSetOps_h
#include "MEM_NonCopyable.h"
#include <vector>
/**
* This class contains some utility functions for finding the intersection,
* union, and difference of a collection of stl vector of indices into
* a set of primitives.
*
* These are mainly used as helper functions in the decimation and bsp
* libraries.
*
* This template class assumes that each value of type IndexType encountered
* in the list is a valid index into an array of primitives. This is not
* checked at run-time and is left to the user to insure. Prmitives of
* type ObjectType must have the following public methods to be used by
* this template class:
*
* int
* OpenTag(void) --- return a persistent tag value for the primitive
*
* void
* SetOpenTag(int bla) --- set the persistent tag value for this primitive to bla.
*
* bool
* SelectTag() --- return a persistent boolean tag for this primitive
*
* void
* SetSelectTag(bool bla) --- set the persistent boolean tag for this primitive to bla.
*
* Here persistent means that the tag should be associated with the object for the
* entire lifetime of the primitive. Again none of this stuff is enforced you have
* to make sure that your primitives do the right thing. Often these tags can be
* cunningly stowed away inside some of the spare bits in the primitive. See
* CTR_TaggedIndex for such a class.
*
*/
template
<class IndexType, class ObjectType>
class CTR_TaggedSetOps : public MEM_NonCopyable {
public :
static
void
Intersect(
const std::vector< std::vector<IndexType> > &index_list,
std::vector<ObjectType> &primitives,
std::vector<IndexType> &output,
unsigned int mask,
unsigned int shift
) {
// iterate through vectors in index_list
// iterate through individual members of each vector
// mark each obejct that the index points to
std::vector< std::vector<IndexType> >::const_iterator last_vector = index_list.end();
std::vector< std::vector<IndexType> >::const_iterator start_vector = index_list.begin();
// FIXME some temporary space
std::vector<IndexType> temp_union;
temp_union.reserve(64);
int tag_num = 0;
for (; start_vector != last_vector; ++start_vector) {
std::vector<IndexType>::const_iterator last_index = start_vector->end();
std::vector<IndexType>::const_iterator start_index = start_vector->begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
if (!prim.OpenTag()) {
// compute the union
temp_union.push_back(*start_index);
}
int tag = prim.OpenTag();
tag = (tag & mask) >> shift;
tag += 1;
prim.SetOpenTag((prim.OpenTag() & ~mask)| ((tag << shift) & mask));
}
++tag_num;
}
// now iterate through the union and pull out all those with the right tag
std::vector<IndexType>::const_iterator last_index = temp_union.end();
std::vector<IndexType>::const_iterator start_index = temp_union.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
if (prim.OpenTag() == tag_num) {
//it's part of the intersection!
output.push_back(*start_index);
// because we're iterating through the union
// it's safe to remove the tag at this point
prim.SetOpenTag(prim.OpenTag() & ~mask);
}
}
};
// note not a strict set intersection!
// if x appears twice in b and is part of the intersection
// it will appear twice in the intersection
static
void
IntersectPair(
const std::vector<IndexType> &a,
const std::vector<IndexType> &b,
std::vector<ObjectType> &primitives,
std::vector<IndexType> &output
) {
std::vector<IndexType>::const_iterator last_index = a.end();
std::vector<IndexType>::const_iterator start_index = a.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
prim.SetSelectTag(true);
}
last_index = b.end();
start_index = b.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
if (prim.SelectTag()) {
output.push_back(*start_index);
}
}
// deselect
last_index = a.end();
start_index = a.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
prim.SetSelectTag(false);
}
};
static
void
Union(
std::vector< std::vector<IndexType> > &index_list,
std::vector<ObjectType> &primitives,
std::vector<IndexType> &output
) {
// iterate through vectors in index_list
// iterate through individual members of each vector
// mark each obejct that the index points to
std::vector< std::vector<IndexType> >::const_iterator last_vector = index_list.end();
std::vector< std::vector<IndexType> >::iterator start_vector = index_list.begin();
for (; start_vector != last_vector; ++start_vector) {
std::vector<IndexType>::const_iterator last_index = start_vector->end();
std::vector<IndexType>::iterator start_index = start_vector->begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
if (!prim.SelectTag()) {
// compute the union
output.push_back(*start_index);
prim.SetSelectTag(true);
}
}
}
// now iterate through the union and reset the tags
std::vector<IndexType>::const_iterator last_index = output.end();
std::vector<IndexType>::iterator start_index = output.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
prim.SetSelectTag(false);
}
}
static
void
Difference(
std::vector< IndexType> &a,
std::vector< IndexType> &b,
std::vector<ObjectType> &primitives,
std::vector< IndexType> &output
) {
// iterate through b mark all
// iterate through a and add to output all unmarked
std::vector<IndexType>::const_iterator last_index = b.end();
std::vector<IndexType>::iterator start_index = b.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
prim.SetSelectTag(true);
}
last_index = a.end();
start_index = a.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
if (!prim.SelectTag()) {
output.push_back(*start_index);
}
}
// clean up the tags
last_index = b.end();
start_index = b.begin();
for (; start_index != last_index; ++start_index) {
ObjectType & prim = primitives[*start_index];
prim.SetSelectTag(false);
}
};
private :
// private constructor - this class is not meant for
// instantiation
CTR_TaggedSetOps();
};
#endif

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
*
* @author Laurence
* @mainpage CTR_UHeap an updatable heap template class (also
* known as an updatable priority queue)
*
* Todo: Make CTR_UHeapable a template class with m_key the
* template parameter, so that arbitrary value types with
* operators (=,>) defined can be used.
*
*/
#ifndef NAN_INCLUDED_CTR_UHeap_h
#define NAN_INCLUDED_CTR_UHeap_h
#include <vector>
#include "MEM_NonCopyable.h"
class CTR_UHeapable {
public :
int &
HeapPos(
){
return m_ind;
};
float &
HeapKey(
) {
return m_key;
};
const
float &
HeapKey(
) const {
return m_key;
};
const
int &
HeapPos(
) const {
return m_ind;
};
private :
float m_key;
int m_ind;
protected :
CTR_UHeapable(
) : m_key (0),
m_ind (0)
{
};
~CTR_UHeapable(
){
};
};
template <class HeapType>
class CTR_UHeap : public MEM_NonCopyable
{
public:
static
CTR_UHeap *
New(
) {
return new CTR_UHeap();
}
void
MakeHeap(
HeapType *base
) {
int i;
int start = Parent(m_vector.size()-1);
for (i = start; i >=0; --i) {
DownHeap(base,i);
}
};
void
Insert(
HeapType *base,
int elem
) {
// add element to vector
m_vector.push_back(elem);
base[elem].HeapPos() = m_vector.size()-1;
// push the element up the heap
UpHeap(base,m_vector.size()-1);
}
// access to the vector for initial loading of elements
std::vector<int> &
HeapVector(
) {
return m_vector;
};
void
Remove(
HeapType *base,
int i
) {
// exchange with last element - pop last
// element and move up or down the heap as appropriate
if (m_vector.empty()) {
assert(false);
}
if (i != int(m_vector.size())-1) {
Swap(base,i,m_vector.size() - 1);
m_vector.pop_back();
if (!m_vector.empty()) {
UpHeap(base,i);
DownHeap(base,i);
}
} else {
m_vector.pop_back();
}
}
int
Top(
) const {
if (m_vector.empty()) return -1;
return m_vector[0];
}
void
SC_Heap(
HeapType *base
) {
int i;
for (i = 1; i < int(m_vector.size()) ; i++) {
CTR_UHeapable * elem = base + m_vector[i];
CTR_UHeapable * p_elem = base + m_vector[Parent(i)];
assert(p_elem->HeapKey() >= elem->HeapKey());
assert(elem->HeapPos() == i);
}
};
~CTR_UHeap(
) {
};
private:
CTR_UHeap(
) {
};
std::vector<int> m_vector;
private:
void
Swap(
HeapType *base,
int i,
int j
){
std::swap(m_vector[i],m_vector[j]);
CTR_UHeapable *heap_i = base + m_vector[i];
CTR_UHeapable *heap_j = base + m_vector[j];
// Exchange heap positions
heap_i->HeapPos() = i;
heap_j->HeapPos() = j;
}
int
Parent(
unsigned int i
) {
return (i-1) >> 1;
}
int
Left(
int i
) {
return (i<<1)+1;
}
int
Right(
int i
) {
return (i<<1)+2;
}
float
HeapVal(
HeapType *base,
int i
) {
return base[m_vector[i]].HeapKey();
}
void
DownHeap(
HeapType *base,
int i
) {
int heap_size = m_vector.size();
int l = Left(i);
int r = Right(i);
int largest;
if (l < heap_size && HeapVal(base,l) > HeapVal(base,i)) {
largest = l;
} else {
largest = i;
}
if (r < heap_size && HeapVal(base,r) > HeapVal(base,largest)) {
largest = r;
}
if (largest != i) {
// exchange i and largest
Swap(base,i,largest);
DownHeap(base,largest);
}
}
void
UpHeap(
HeapType *base,
int i
) {
// swap parents untill it's found a place in the heap < it's parent or
// top of heap
while (i > 0) {
int p = Parent(i);
if (HeapVal(base,i) < HeapVal(base,p)) {
break;
}
Swap(base,p,i);
i = p;
}
}
};
#endif

52
intern/container/Makefile Normal file
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#
# $Id$
#
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version. The Blender
# Foundation also sells licenses for use in proprietary software under
# the Blender License. See http://www.blender.org/BL/ for information
# about this.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL/BL DUAL LICENSE BLOCK *****
# container main makefile.
#
include nan_definitions.mk
LIBNAME = container
SOURCEDIR = intern/$(LIBNAME)
DIR = $(OCGDIR)/$(SOURCEDIR)
DIRS = intern
#not yet TESTDIRS = test
include nan_subdirs.mk
install: all debug
@[ -d $(NAN_CONTAINER) ] || mkdir $(NAN_CONTAINER)
@[ -d $(NAN_CONTAINER)/include ] || mkdir $(NAN_CONTAINER)/include
@[ -d $(NAN_CONTAINER)/lib ] || mkdir $(NAN_CONTAINER)/lib
@[ -d $(NAN_CONTAINER)/lib/debug ] || mkdir $(NAN_CONTAINER)/lib/debug
cp -f $(DIR)/libcontainer.a $(NAN_CONTAINER)/lib/
cp -f $(DIR)/debug/libcontainer.a $(NAN_CONTAINER)/lib/debug
cp -f *.h $(NAN_CONTAINER)/include/

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/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "CTR_List.h"
CTR_Link::
CTR_Link(
) :
m_next(0),
m_prev(0)
{
}
CTR_Link::
CTR_Link(
CTR_Link *next,
CTR_Link *prev
) :
m_next(next),
m_prev(prev)
{
}
CTR_Link *
CTR_Link::
getNext(
) const {
return m_next;
}
CTR_Link *
CTR_Link::
getPrev(
) const {
return m_prev;
}
bool
CTR_Link::
isHead(
) const {
return m_prev == 0;
}
bool
CTR_Link::
isTail(
) const {
return m_next == 0;
}
void
CTR_Link::
insertBefore(
CTR_Link *link
) {
m_next = link;
m_prev = link->m_prev;
m_next->m_prev = this;
m_prev->m_next = this;
}
void
CTR_Link::
insertAfter(
CTR_Link *link
) {
m_next = link->m_next;
m_prev = link;
m_next->m_prev = this;
m_prev->m_next = this;
}
void
CTR_Link::
remove(
) {
m_next->m_prev = m_prev;
m_prev->m_next = m_next;
}
CTR_List::
CTR_List(
) :
m_head(&m_tail, 0),
m_tail(0, &m_head)
{
}
CTR_Link *
CTR_List::
getHead(
) const {
return m_head.getNext();
}
CTR_Link *
CTR_List::
getTail(
) const {
return m_tail.getPrev();
}
void
CTR_List::
addHead(
CTR_Link *link
) {
link->insertAfter(&m_head);
}
void
CTR_List::
addTail(
CTR_Link *link
) {
link->insertBefore(&m_tail);
}

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@@ -0,0 +1,42 @@
#
# $Id$
#
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version. The Blender
# Foundation also sells licenses for use in proprietary software under
# the Blender License. See http://www.blender.org/BL/ for information
# about this.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL/BL DUAL LICENSE BLOCK *****
# container intern Makefile
#
LIBNAME = container
DIR = $(OCGDIR)/intern/$(LIBNAME)
include nan_compile.mk
CCFLAGS += $(LEVEL_2_CPP_WARNINGS)
CPPFLAGS += -I..

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@@ -0,0 +1,133 @@
# Microsoft Developer Studio Project File - Name="container" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=container - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "container.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "container.mak" CFG="container - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "container - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "container - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "container - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x413 /d "NDEBUG"
# ADD RSC /l 0x413 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release\libcontainer.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\container\include\" ECHO Copying lib COPY "Release\libcontainer.lib" "..\..\..\..\lib\windows\container\lib\libcontainer.a" ECHO Done
# End Special Build Tool
!ELSEIF "$(CFG)" == "container - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
LINK32=link.exe -lib
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x413 /d "_DEBUG"
# ADD RSC /l 0x413 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug\libcontainer.lib"
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=ECHO Copying header files COPY "..\..\*.h" "..\..\..\..\lib\windows\container\include\" ECHO Copying lib COPY "Debug\libcontainer.lib" "..\..\..\..\lib\windows\container\lib\debug\libcontainer.a" ECHO Copying Debug info. COPY "Debug\vc60.*" "..\..\..\..\lib\windows\container\lib\debug\" ECHO Done
# End Special Build Tool
!ENDIF
# Begin Target
# Name "container - Win32 Release"
# Name "container - Win32 Debug"
# Begin Group "intern"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\intern\CTR_List.cpp
!IF "$(CFG)" == "container - Win32 Release"
# ADD CPP /I "../extern" /I "../../"
!ELSEIF "$(CFG)" == "container - Win32 Debug"
# ADD CPP /I "../../"
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\..\CTR_List.h
# End Source File
# Begin Source File
SOURCE=..\..\CTR_Map.h
# End Source File
# Begin Source File
SOURCE=..\..\CTR_TaggedIndex.h
# End Source File
# Begin Source File
SOURCE=..\..\CTR_TaggedSetOps.h
# End Source File
# Begin Source File
SOURCE=..\..\CTR_UHeap.h
# End Source File
# End Target
# End Project

View File

@@ -0,0 +1,30 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "container"=.\container.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################