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projectfiles/gameengine/ketsji/KX_ketsji.dsp
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projectfiles/gameengine/ketsji/KX_ketsji.dsp
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|
||||
# ADD BASE CPP /nologo /GX /O2 /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\lib\windows\python\include\python2.0" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
|
||||
# ADD CPP /nologo /MD /GX /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\..\obj\windows\gameengine\ketsji\network\KX_network.lib"
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
!ELSEIF "$(CFG)" == "KX_network - Win32 Profile"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "KX_network___Win32_Profile"
|
||||
# PROP BASE Intermediate_Dir "KX_network___Win32_Profile"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "KX_network___Win32_Profile"
|
||||
# PROP Intermediate_Dir "KX_network___Win32_Profile"
|
||||
# PROP Target_Dir ""
|
||||
LINK32=link.exe -lib
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /I "..\..\..\..\lib\windows\python\include\python1.5" /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /J /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\lib\windows\python\include\python2.0" /I "..\..\..\..\lib\windows\string\include" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\GameLogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\Network" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\debug\KX_network.lib"
|
||||
# ADD LIB32 /nologo /out:"..\..\..\..\..\obj\windows\gameengine\ketsji\network\profile\KX_network.lib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "KX_network - Win32 Release"
|
||||
# Name "KX_network - Win32 Debug"
|
||||
# Name "KX_network - Win32 MT DLL Debug"
|
||||
# Name "KX_network - Win32 MT DLL Release"
|
||||
# Name "KX_network - Win32 Profile"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageActuator.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageSensor.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectActuator.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectSensor.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageActuator.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkMessageSensor.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectActuator.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkObjectSensor.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
Reference in New Issue
Block a user