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This commit is contained in:
209
projectfiles/sumo/fuzzics/SM_fuzzics.dsp
Normal file
209
projectfiles/sumo/fuzzics/SM_fuzzics.dsp
Normal file
@@ -0,0 +1,209 @@
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|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_BP_Scene.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_C-api.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_DoubleBase.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Encounter.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_FloatBase.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_LineSegment.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Object.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_RespTable.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Scene.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polyhedron.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polytope.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Sphere.cpp"
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\AlgoTable.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\BBoxTree.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Box.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Complex.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cone.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Convex.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cylinder.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_AABBox.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BBox.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Endpoint.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Proxy.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Scene.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_DoubleBase.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Encounter.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_FloatBase.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_LineSegment.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Object.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Response.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h"
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
Reference in New Issue
Block a user