Initial revision
This commit is contained in:
99
source/blender/blenkernel/BKE_object.h
Normal file
99
source/blender/blenkernel/BKE_object.h
Normal file
@@ -0,0 +1,99 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version. The Blender
|
||||
* Foundation also sells licenses for use in proprietary software under
|
||||
* the Blender License. See http://www.blender.org/BL/ for information
|
||||
* about this.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
* General operations, lookup, etc. for blender objects.
|
||||
*/
|
||||
|
||||
#ifndef BKE_OBJECT_H
|
||||
#define BKE_OBJECT_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct Base;
|
||||
struct Object;
|
||||
struct Camera;
|
||||
struct BoundBox;
|
||||
struct View3D;
|
||||
|
||||
void clear_workob(void);
|
||||
void copy_baseflags(void);
|
||||
void copy_objectflags(void);
|
||||
void update_base_layer(struct Object *ob);
|
||||
void free_object(struct Object *ob);
|
||||
void unlink_object(struct Object *ob);
|
||||
int exist_object(struct Object *obtest);
|
||||
void *add_camera(void);
|
||||
struct Camera *copy_camera(struct Camera *cam);
|
||||
void make_local_camera(struct Camera *cam);
|
||||
void *add_lamp(void);
|
||||
struct Lamp *copy_lamp(struct Lamp *la);
|
||||
void make_local_lamp(struct Lamp *la);
|
||||
void free_camera(struct Camera *ca);
|
||||
void free_lamp(struct Lamp *la);
|
||||
void *add_wave(void);
|
||||
|
||||
struct Object *add_object(int type);
|
||||
void base_init_from_view3d(struct Base *base, struct View3D *v3d);
|
||||
|
||||
struct Object *copy_object(struct Object *ob);
|
||||
void expand_local_object(struct Object *ob);
|
||||
void make_local_object(struct Object *ob);
|
||||
void set_mblur_offs(int blur);
|
||||
void disable_speed_curve(int val);
|
||||
float bsystem_time(struct Object *ob, struct Object *par, float cfra, float ofs);
|
||||
void object_to_mat3(struct Object *ob, float mat[][3]);
|
||||
void object_to_mat4(struct Object *ob, float mat[][4]);
|
||||
void ob_parcurve(struct Object *ob, struct Object *par, float mat[][4]);
|
||||
void ob_parlimb(struct Object *ob, struct Object *par, float mat[][4]);
|
||||
void ob_parbone(struct Object *ob, struct Object *par, float mat[][4]); /* __NLA */
|
||||
void give_parvert(struct Object *par, int nr, float *vec);
|
||||
void ob_parvert3(struct Object *ob, struct Object *par, float mat[][4]);
|
||||
void set_no_parent_ipo(int val);
|
||||
void set_dtime(int dtime);
|
||||
void disable_where_script(short on);
|
||||
int during_script(void);
|
||||
void where_is_object_time(struct Object *ob, float ctime);
|
||||
void where_is_object(struct Object *ob);
|
||||
void where_is_object_simul(struct Object *ob);
|
||||
void what_does_parent1(struct Object *par, int partype, int par1, int par2, int par3);
|
||||
void what_does_parent(struct Object *ob);
|
||||
struct BoundBox *unit_boundbox(void);
|
||||
void minmax_object(struct Object *ob, float *min, float *max);
|
||||
void solve_tracking (struct Object *ob, float targetmat[][4]);
|
||||
void solve_constraints (struct Object *ob, short obtype, void *obdata, float ctime);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
Reference in New Issue
Block a user