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source/gameengine/Expressions/FloatValue.h
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48
source/gameengine/Expressions/FloatValue.h
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/*
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* FloatValue.h: interface for the CFloatValue class.
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* $Id$
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* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Erwin Coumans makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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*/
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#if !defined _FLOATVALUE_H
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#define _FLOATVALUE_H
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#include "Value.h"
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class CFloatValue : public CPropValue
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{
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//PLUGIN_DECLARE_SERIAL (CFloatValue,CValue)
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public:
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CFloatValue();
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CFloatValue(float fl);
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CFloatValue(float fl,STR_String name,AllocationTYPE alloctype=CValue::HEAPVALUE);
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virtual const STR_String & GetText();
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void Configure(CValue* menuvalue);
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virtual float GetNumber();
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virtual void SetValue(CValue* newval);
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float GetFloat();
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void SetFloat(float fl);
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virtual ~CFloatValue();
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virtual CValue* GetReplica();
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virtual CValue* Calc(VALUE_OPERATOR op, CValue *val);
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virtual CValue* CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val);
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virtual PyObject* ConvertValueToPython();
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protected:
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float m_float;
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STR_String* m_pstrRep;
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};
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#endif // !defined _FLOATVALUE_H
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