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source/gameengine/GameLogic/SCA_PythonController.h
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88
source/gameengine/GameLogic/SCA_PythonController.h
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/**
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* Execute Python scripts
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef KX_PYTHONCONTROLLER_H
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#define KX_PYTHONCONTROLLER_H
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#include "SCA_IController.h"
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#include "SCA_LogicManager.h"
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#include "BoolValue.h"
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class SCA_IObject;
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class SCA_PythonController : public SCA_IController
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{
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Py_Header;
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struct _object * m_bytecode;
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bool m_bModified;
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protected:
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STR_String m_scriptText;
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STR_String m_scriptName;
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PyObject* m_pythondictionary;
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public:
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static SCA_PythonController* m_sCurrentController; // protected !!!
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SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type);
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virtual ~SCA_PythonController();
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virtual CValue* GetReplica();
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virtual void Trigger(class SCA_LogicManager* logicmgr);
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void SetScriptText(const STR_String& text);
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void SetScriptName(const STR_String& name);
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void SetDictionary(PyObject* pythondictionary);
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static char* sPyGetCurrentController__doc__;
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static PyObject* sPyGetCurrentController(PyObject* self,
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PyObject* args,
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PyObject* kwds);
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static char* sPyAddActiveActuator__doc__;
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static PyObject* sPyAddActiveActuator(PyObject* self,
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PyObject* args,
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PyObject* kwds);
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virtual PyObject* _getattr(char *attr);
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KX_PYMETHOD_DOC(SCA_PythonController,GetSensors);
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KX_PYMETHOD_DOC(SCA_PythonController,GetSensor);
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KX_PYMETHOD_DOC(SCA_PythonController,GetActuator);
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KX_PYMETHOD_DOC(SCA_PythonController,GetActuators);
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KX_PYMETHOD(SCA_PythonController,SetScript);
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KX_PYMETHOD(SCA_PythonController,GetScript);
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};
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#endif //KX_PYTHONCONTROLLER_H
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