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27
source/gameengine/Physics/Sumo/include/interpolator.h
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27
source/gameengine/Physics/Sumo/include/interpolator.h
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#ifndef INTERPOLATOR_H
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#define INTERPOLATOR_H
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#include "solid_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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DT_DECLARE_HANDLE(IP_IpoHandle);
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typedef struct IP_ControlPoint {
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DT_Scalar m_key;
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DT_Scalar m_keyValue;
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} IP_ControlPoint;
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IP_IpoHandle IP_CreateLinear(const IP_ControlPoint *cpoints, int num_cpoints);
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void IP_DeleteInterpolator(IP_IpoHandle ipo);
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DT_Scalar IP_GetValue(IP_IpoHandle ipo, DT_Scalar key);
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#ifdef __cplusplus
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}
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#endif
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#endif
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