Initial revision
This commit is contained in:
47
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
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47
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/Makefile
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@@ -0,0 +1,47 @@
|
||||
#
|
||||
# $Id$
|
||||
#
|
||||
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version. The Blender
|
||||
# Foundation also sells licenses for use in proprietary software under
|
||||
# the Blender License. See http://www.blender.org/BL/ for information
|
||||
# about this.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
#
|
||||
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
# All rights reserved.
|
||||
#
|
||||
# The Original Code is: all of this file.
|
||||
#
|
||||
# Contributor(s): none yet.
|
||||
#
|
||||
# ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
#
|
||||
# Bounce make to subdirectories.
|
||||
#
|
||||
|
||||
LIBNAME = OpenGLrasterizer
|
||||
DIR = $(OCGDIR)/gameengine/$(LIBNAME)
|
||||
|
||||
include nan_compile.mk
|
||||
|
||||
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
|
||||
|
||||
CPPFLAGS += -I$(OPENGL_HEADERS)
|
||||
CPPFLAGS += -I$(NAN_STRING)/include
|
||||
CPPFLAGS += -I$(NAN_MOTO)/include
|
||||
CPPFLAGS += -I../../../kernel/gen_system
|
||||
CPPFLAGS += -I..
|
||||
|
@@ -0,0 +1,61 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version. The Blender
|
||||
* Foundation also sells licenses for use in proprietary software under
|
||||
* the Blender License. See http://www.blender.org/BL/ for information
|
||||
* about this.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
*/
|
||||
#include "RAS_CheckVertexArrays.h"
|
||||
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#endif // WIN32
|
||||
#include "GL/gl.h"
|
||||
|
||||
#include "STR_String.h"
|
||||
|
||||
|
||||
bool RAS_SystemSupportsVertexArrays() {
|
||||
|
||||
bool result = false;
|
||||
|
||||
char* ext = (char*) glGetString(GL_EXTENSIONS);
|
||||
STR_String extensions;
|
||||
|
||||
if (ext)
|
||||
extensions = STR_String(ext);
|
||||
|
||||
#ifdef WIN32
|
||||
if (extensions.Find("GL_EXT_compiled_vertex_array") >= 0)
|
||||
{
|
||||
result=true;
|
||||
}
|
||||
#endif //WIN32
|
||||
|
||||
return result;
|
||||
|
||||
}
|
@@ -0,0 +1,37 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version. The Blender
|
||||
* Foundation also sells licenses for use in proprietary software under
|
||||
* the Blender License. See http://www.blender.org/BL/ for information
|
||||
* about this.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
*/
|
||||
#ifndef __RAS_CHECKVERTEXARRAYS
|
||||
#define __RAS_CHECKVERTEXARRAYS
|
||||
|
||||
bool RAS_SystemSupportsVertexArrays();
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||||
|
||||
#endif //__RAS_CHECKVERTEXARRAYS
|
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Load Diff
@@ -0,0 +1,226 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version. The Blender
|
||||
* Foundation also sells licenses for use in proprietary software under
|
||||
* the Blender License. See http://www.blender.org/BL/ for information
|
||||
* about this.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
*/
|
||||
#ifndef __RAS_OPENGLRASTERIZER
|
||||
#define __RAS_OPENGLRASTERIZER
|
||||
|
||||
#ifdef WIN32
|
||||
#pragma warning (disable:4786)
|
||||
#endif
|
||||
|
||||
#include "MT_CmMatrix4x4.h"
|
||||
#include <vector>
|
||||
using namespace std;
|
||||
|
||||
|
||||
#include "RAS_IRasterizer.h"
|
||||
#include "RAS_MaterialBucket.h"
|
||||
#include "RAS_ICanvas.h"
|
||||
|
||||
/**
|
||||
* 3D rendering device context.
|
||||
*/
|
||||
class RAS_OpenGLRasterizer : public RAS_IRasterizer
|
||||
{
|
||||
|
||||
RAS_ICanvas* m_2DCanvas;
|
||||
|
||||
// fogging vars
|
||||
bool m_fogenabled;
|
||||
float m_fogstart;
|
||||
float m_fogdist;
|
||||
float m_fogr;
|
||||
float m_fogg;
|
||||
float m_fogb;
|
||||
|
||||
float m_redback;
|
||||
float m_greenback;
|
||||
float m_blueback;
|
||||
float m_alphaback;
|
||||
|
||||
bool m_bEXT_compiled_vertex_array;
|
||||
|
||||
double m_time;
|
||||
MT_CmMatrix4x4 m_viewmatrix;
|
||||
MT_Point3 m_campos;
|
||||
|
||||
int m_stereomode;
|
||||
int m_curreye;
|
||||
float m_eyeseparation;
|
||||
float m_focallength;
|
||||
int m_noOfScanlines;
|
||||
|
||||
protected:
|
||||
int m_drawingmode;
|
||||
/** Stores the caching information for the last material activated. */
|
||||
RAS_IPolyMaterial::TCachingInfo m_materialCachingInfo;
|
||||
|
||||
public:
|
||||
double GetTime();
|
||||
RAS_OpenGLRasterizer(RAS_ICanvas* canv);
|
||||
virtual ~RAS_OpenGLRasterizer();
|
||||
|
||||
|
||||
|
||||
enum
|
||||
{
|
||||
KX_BOUNDINGBOX = 1,
|
||||
KX_WIREFRAME,
|
||||
KX_SOLID,
|
||||
KX_SHADED,
|
||||
KX_TEXTURED
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
KX_DEPTHMASK_ENABLED =1,
|
||||
KX_DEPTHMASK_DISABLED,
|
||||
};
|
||||
virtual void SetDepthMask(int depthmask);
|
||||
|
||||
virtual void SetMaterial(const RAS_IPolyMaterial& mat);
|
||||
virtual bool Init();
|
||||
virtual void Exit();
|
||||
virtual bool BeginFrame(int drawingmode, double time);
|
||||
virtual void ClearDepthBuffer();
|
||||
virtual void ClearCachingInfo(void);
|
||||
virtual void EndFrame();
|
||||
virtual void SetRenderArea();
|
||||
|
||||
virtual void SetStereoMode(const int stereomode);
|
||||
virtual bool Stereo();
|
||||
virtual void SetEye(const int eye);
|
||||
virtual void SetEyeSeparation(const float eyeseparation);
|
||||
virtual void SetFocalLength(const float focallength);
|
||||
|
||||
virtual void SwapBuffers();
|
||||
virtual void IndexPrimitives(
|
||||
const vecVertexArray& vertexarrays,
|
||||
const vecIndexArrays & indexarrays,
|
||||
int mode,
|
||||
class RAS_IPolyMaterial* polymat,
|
||||
class RAS_IRenderTools* rendertools,
|
||||
bool useObjectColor,
|
||||
const MT_Vector4& rgbacolor
|
||||
);
|
||||
|
||||
virtual void IndexPrimitives_Ex(
|
||||
const vecVertexArray& vertexarrays,
|
||||
const vecIndexArrays & indexarrays,
|
||||
int mode,
|
||||
class RAS_IPolyMaterial* polymat,
|
||||
class RAS_IRenderTools* rendertools,
|
||||
bool useObjectColor,
|
||||
const MT_Vector4& rgbacolor
|
||||
);
|
||||
|
||||
virtual void IndexPrimitives_3DText(
|
||||
const vecVertexArray& vertexarrays,
|
||||
const vecIndexArrays & indexarrays,
|
||||
int mode,
|
||||
class RAS_IPolyMaterial* polymat,
|
||||
class RAS_IRenderTools* rendertools,
|
||||
bool useObjectColor,
|
||||
const MT_Vector4& rgbacolor
|
||||
);
|
||||
|
||||
virtual void SetProjectionMatrix(MT_CmMatrix4x4 & mat);
|
||||
virtual void SetProjectionMatrix(MT_Matrix4x4 & mat);
|
||||
virtual void SetViewMatrix(
|
||||
const MT_Matrix4x4 & mat,
|
||||
const MT_Vector3& campos,
|
||||
const MT_Point3 &camLoc,
|
||||
const MT_Quaternion &camOrientQuat
|
||||
);
|
||||
|
||||
virtual const MT_Point3& GetCameraPosition();
|
||||
virtual void LoadViewMatrix();
|
||||
|
||||
virtual void SetFog(
|
||||
float start,
|
||||
float dist,
|
||||
float r,
|
||||
float g,
|
||||
float b
|
||||
);
|
||||
|
||||
virtual void SetFogColor(
|
||||
float r,
|
||||
float g,
|
||||
float b
|
||||
);
|
||||
|
||||
virtual void SetFogStart(float fogstart);
|
||||
virtual void SetFogEnd(float fogend);
|
||||
|
||||
void DisableFog();
|
||||
virtual void DisplayFog();
|
||||
|
||||
virtual void SetBackColor(
|
||||
float red,
|
||||
float green,
|
||||
float blue,
|
||||
float alpha
|
||||
);
|
||||
|
||||
virtual void SetDrawingMode(int drawingmode);
|
||||
virtual int GetDrawingMode();
|
||||
|
||||
virtual void EnableTextures(bool enable);
|
||||
virtual void SetCullFace(bool enable);
|
||||
|
||||
virtual MT_Matrix4x4 GetFrustumMatrix(
|
||||
float left,
|
||||
float right,
|
||||
float bottom,
|
||||
float top,
|
||||
float frustnear,
|
||||
float frustfar
|
||||
);
|
||||
|
||||
virtual void SetSpecularity(
|
||||
float specX,
|
||||
float specY,
|
||||
float specZ,
|
||||
float specval
|
||||
);
|
||||
|
||||
virtual void SetShinyness(float shiny);
|
||||
virtual void SetDiffuse(
|
||||
float difX,
|
||||
float difY,
|
||||
float difZ,
|
||||
float diffuse
|
||||
);
|
||||
|
||||
};
|
||||
|
||||
#endif //__RAS_OPENGLRASTERIZER
|
@@ -0,0 +1,215 @@
|
||||
#ifdef WIN32
|
||||
|
||||
|
||||
#include "RAS_VAOpenGLRasterizer.h"
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include "GL/gl.h"
|
||||
|
||||
typedef void (APIENTRY *GLLOCKARRAYSEXTPTR)(GLint first,GLsizei count);
|
||||
typedef void (APIENTRY *GLUNLOCKARRAYSEXTPTR)(void);
|
||||
void APIENTRY RAS_lockfunc(GLint first,GLsizei count) {};
|
||||
void APIENTRY RAS_unlockfunc() {};
|
||||
GLLOCKARRAYSEXTPTR glLockArraysEXT=RAS_lockfunc;
|
||||
GLUNLOCKARRAYSEXTPTR glUnlockArraysEXT=RAS_unlockfunc;
|
||||
|
||||
|
||||
|
||||
|
||||
#include "STR_String.h"
|
||||
#include "RAS_TexVert.h"
|
||||
#include "MT_CmMatrix4x4.h"
|
||||
#include "RAS_IRenderTools.h" // rendering text
|
||||
|
||||
|
||||
RAS_VAOpenGLRasterizer::RAS_VAOpenGLRasterizer(RAS_ICanvas* canvas)
|
||||
:RAS_OpenGLRasterizer(canvas)
|
||||
{
|
||||
int i = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
RAS_VAOpenGLRasterizer::~RAS_VAOpenGLRasterizer()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool RAS_VAOpenGLRasterizer::Init()
|
||||
{
|
||||
|
||||
bool result = RAS_OpenGLRasterizer::Init();
|
||||
|
||||
if (result)
|
||||
{
|
||||
// if possible, add extensions to other platforms too, if this
|
||||
// rasterizer becomes messy just derive one for each platform
|
||||
// (ie. KX_Win32Rasterizer, KX_LinuxRasterizer etc.)
|
||||
|
||||
glUnlockArraysEXT = reinterpret_cast<GLUNLOCKARRAYSEXTPTR>(wglGetProcAddress("glUnlockArraysEXT"));
|
||||
if (!glUnlockArraysEXT)
|
||||
result = false;
|
||||
|
||||
glLockArraysEXT = reinterpret_cast<GLLOCKARRAYSEXTPTR>(wglGetProcAddress("glLockArraysEXT"));
|
||||
if (!glLockArraysEXT)
|
||||
result=false;
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void RAS_VAOpenGLRasterizer::SetDrawingMode(int drawingmode)
|
||||
{
|
||||
m_drawingmode = drawingmode;
|
||||
|
||||
switch (m_drawingmode)
|
||||
{
|
||||
case KX_BOUNDINGBOX:
|
||||
{
|
||||
}
|
||||
case KX_WIREFRAME:
|
||||
{
|
||||
glDisable (GL_CULL_FACE);
|
||||
break;
|
||||
}
|
||||
case KX_TEXTURED:
|
||||
{
|
||||
}
|
||||
case KX_SHADED:
|
||||
{
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
}
|
||||
case KX_SOLID:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void RAS_VAOpenGLRasterizer::Exit()
|
||||
{
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
glDisable(GL_COLOR_MATERIAL);
|
||||
|
||||
RAS_OpenGLRasterizer::Exit();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays,
|
||||
const vecIndexArrays & indexarrays,
|
||||
int mode,
|
||||
class RAS_IPolyMaterial* polymat,
|
||||
class RAS_IRenderTools* rendertools,
|
||||
bool useObjectColor,
|
||||
const MT_Vector4& rgbacolor)
|
||||
{
|
||||
unsigned char* mypointer=NULL;
|
||||
static const GLsizei vtxstride = sizeof(RAS_TexVert);
|
||||
GLenum drawmode;
|
||||
switch (mode)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
drawmode = GL_TRIANGLES;
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
drawmode = GL_QUADS;
|
||||
break;
|
||||
}
|
||||
case 1: //lines
|
||||
{
|
||||
}
|
||||
default:
|
||||
{
|
||||
drawmode = GL_LINES;
|
||||
break;
|
||||
}
|
||||
}
|
||||
const RAS_TexVert* vertexarray;
|
||||
int numindices,vt;
|
||||
if (drawmode != GL_LINES)
|
||||
{
|
||||
if (useObjectColor)
|
||||
{
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]);
|
||||
} else
|
||||
{
|
||||
glColor4d(0,0,0,1.0);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glColor3d(0,0,0);
|
||||
}
|
||||
// use glDrawElements to draw each vertexarray
|
||||
for (vt=0;vt<vertexarrays.size();vt++)
|
||||
{
|
||||
vertexarray = &((*vertexarrays[vt]) [0]);
|
||||
const KX_IndexArray & indexarray = (*indexarrays[vt]);
|
||||
numindices = indexarray.size();
|
||||
int numverts = vertexarrays[vt]->size();
|
||||
|
||||
if (!numindices)
|
||||
break;
|
||||
|
||||
mypointer = (unsigned char*)(vertexarray);
|
||||
glVertexPointer(3,GL_FLOAT,vtxstride,mypointer);
|
||||
mypointer+= 3*sizeof(float);
|
||||
glTexCoordPointer(2,GL_FLOAT,vtxstride,mypointer);
|
||||
mypointer+= 2*sizeof(float);
|
||||
glColorPointer(4,GL_UNSIGNED_BYTE,vtxstride,mypointer);
|
||||
mypointer += sizeof(int);
|
||||
glNormalPointer(GL_SHORT,vtxstride,mypointer);
|
||||
glLockArraysEXT(0,numverts);
|
||||
// here the actual drawing takes places
|
||||
glDrawElements(drawmode,numindices,GL_UNSIGNED_INT,&(indexarray[0]));
|
||||
glUnlockArraysEXT();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void RAS_VAOpenGLRasterizer::EnableTextures(bool enable)
|
||||
{
|
||||
if (enable)
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
else
|
||||
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
}
|
||||
|
||||
bool RAS_VAOpenGLRasterizer::Stereo()
|
||||
{
|
||||
/*
|
||||
if(m_stereomode == RAS_STEREO_NOSTEREO)
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
*/
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
#endif //WIN32
|
@@ -0,0 +1,62 @@
|
||||
/**
|
||||
* $Id$
|
||||
*
|
||||
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version. The Blender
|
||||
* Foundation also sells licenses for use in proprietary software under
|
||||
* the Blender License. See http://www.blender.org/BL/ for information
|
||||
* about this.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software Foundation,
|
||||
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
*
|
||||
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||
* All rights reserved.
|
||||
*
|
||||
* The Original Code is: all of this file.
|
||||
*
|
||||
* Contributor(s): none yet.
|
||||
*
|
||||
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||
*/
|
||||
#ifndef __KX_VERTEXARRAYOPENGLRASTERIZER
|
||||
#define __KX_VERTEXARRAYOPENGLRASTERIZER
|
||||
|
||||
#include "RAS_OpenGLRasterizer.h"
|
||||
|
||||
class RAS_VAOpenGLRasterizer : public RAS_OpenGLRasterizer
|
||||
{
|
||||
public:
|
||||
RAS_VAOpenGLRasterizer(RAS_ICanvas* canvas);
|
||||
virtual ~RAS_VAOpenGLRasterizer();
|
||||
|
||||
virtual bool Init();
|
||||
virtual void Exit();
|
||||
|
||||
virtual bool Stereo();
|
||||
virtual void SetDrawingMode(int drawingmode);
|
||||
|
||||
virtual void IndexPrimitives( const vecVertexArray& vertexarrays,
|
||||
const vecIndexArrays & indexarrays,
|
||||
int mode,
|
||||
class RAS_IPolyMaterial* polymat,
|
||||
class RAS_IRenderTools* rendertools,
|
||||
bool useObjectColor,
|
||||
const MT_Vector4& rgbacolor);
|
||||
|
||||
|
||||
virtual void EnableTextures(bool enable);
|
||||
|
||||
};
|
||||
|
||||
#endif //__KX_VERTEXARRAYOPENGLRASTERIZER
|
Reference in New Issue
Block a user