remove redundant argument from mathutils callbacks
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@@ -89,10 +89,10 @@ int EXPP_VectorsAreEqual(float *vecA, float *vecB, int size, int floatSteps);
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typedef struct Mathutils_Callback Mathutils_Callback;
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typedef int (*BaseMathCheckFunc)(BaseMathObject *); /* checks the user is still valid */
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typedef int (*BaseMathGetFunc)(BaseMathObject *, int, float *); /* gets the vector from the user */
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typedef int (*BaseMathSetFunc)(BaseMathObject *, int, float *); /* sets the users vector values once the vector is modified */
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typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, float *, int); /* same as above but only for an index */
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typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, float *, int); /* same as above but only for an index */
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typedef int (*BaseMathGetFunc)(BaseMathObject *, int); /* gets the vector from the user */
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typedef int (*BaseMathSetFunc)(BaseMathObject *, int); /* sets the users vector values once the vector is modified */
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typedef int (*BaseMathGetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
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typedef int (*BaseMathSetIndexFunc)(BaseMathObject *, int, int); /* same as above but only for an index */
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struct Mathutils_Callback {
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BaseMathCheckFunc check;
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