GPU module: Initial implementation of the gpu.shader submodule.

Differential Revision: https://developer.blender.org/D3688
This commit is contained in:
2018-09-14 09:32:19 -03:00
parent d15928c234
commit 1287965089
9 changed files with 1073 additions and 240 deletions

View File

@@ -51,6 +51,7 @@ PyDoc_STRVAR(GPU_doc,
" gpu.types.rst\n"
" gpu.matrix.rst\n"
" gpu.select.rst\n"
" gpu.shader.rst\n"
"\n"
);
static struct PyModuleDef GPU_module_def = {
@@ -62,6 +63,7 @@ static struct PyModuleDef GPU_module_def = {
PyObject *BPyInit_gpu(void)
{
PyObject *sys_modules = PyImport_GetModuleDict();
PyObject *subsubmodule;
PyObject *submodule;
PyObject *mod;
@@ -79,5 +81,13 @@ PyObject *BPyInit_gpu(void)
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(mod, "shader", (submodule = BPyInit_gpu_shader()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(submodule, "builtin", (subsubmodule = BPyInit_gpu_shader_builtin()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(subsubmodule), subsubmodule);
Py_INCREF(subsubmodule);
return mod;
}