GPU module: Initial implementation of the gpu.shader submodule.

Differential Revision: https://developer.blender.org/D3688
This commit is contained in:
2018-09-14 09:32:19 -03:00
parent d15928c234
commit 1287965089
9 changed files with 1073 additions and 240 deletions

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/gpu/gpu_py_shader.h
* \ingroup bpygpu
*/
#ifndef __GPU_PY_SHADER_H__
#define __GPU_PY_SHADER_H__
extern PyTypeObject BPyGPUShader_Type;
#define BPyGPUShader_Check(v) (Py_TYPE(v) == &BPyGPUShader_Type)
typedef struct BPyGPUShader {
PyObject_VAR_HEAD
struct GPUShader *shader;
} BPyGPUShader;
PyObject *BPyGPUShader_CreatePyObject(struct GPUShader *shader);
PyObject *BPyInit_gpu_shader(void);
PyObject *BPyInit_gpu_shader_builtin(void);
#endif /* __GPU_PY_SHADER_H__ */