Added debug circle rendering (extended OglDebugLine to OglDebugShape, created new function KX_RasterizerDrawDebugCircle)
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@@ -386,7 +386,9 @@ public:
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virtual void SetPolygonOffset(float mult, float add) = 0;
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virtual void DrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color)=0;
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virtual void FlushDebugLines()=0;
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virtual void DrawDebugCircle(const MT_Vector3& center, const MT_Scalar radius, const MT_Vector3& color,
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const MT_Vector3& normal, int nsector)=0;
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virtual void FlushDebugShapes()=0;
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