Fixed bug #5361, multiple 3d views additional cursors in wrong place

This commit is contained in:
2006-12-05 23:49:58 +00:00
parent 460db666d3
commit 12e92b4ae7

View File

@@ -2924,7 +2924,7 @@ void drawview3dspace(ScrArea *sa, void *spacedata)
persp(PERSP_WIN); // set ortho
/* Draw Sculpt Mode brush */
if(!G.obedit && (G.f & G_SCULPTMODE)) {
if(!G.obedit && (G.f & G_SCULPTMODE) && area_is_active_area(v3d->area)) {
PropsetData *pd = G.scene->sculptdata.propset;
short r1=100, r2=100, r3=100;
if(pd) {