Evil commit! Nothing really changed except;

- EditVlak -> EditFace
- variables called 'evl' -> 'efa'
- functions with 'vlak' in it now have 'face'

Just thought was nice starter for editmesh recode...
This commit is contained in:
2004-09-18 20:15:37 +00:00
parent a2ea84903e
commit 131e5908a6
15 changed files with 1504 additions and 1602 deletions

View File

@@ -33,7 +33,7 @@
#ifndef BIF_EDITMESH_H
#define BIF_EDITMESH_H
struct EditVlak;
struct EditFace;
struct EditEdge;
struct EditVert;
struct Mesh;
@@ -82,12 +82,12 @@ void editmesh_align_view_to_selected(struct View3D *v3d, int axis);
struct EditVert *addvertlist(float *vec);
struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example);
struct EditVlak *addvlaklist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditVlak *example);
struct EditFace *addfacelist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example);
struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2);
void remedge(struct EditEdge *eed);
int vlakselectedAND(struct EditVlak *evl, int flag);
int faceselectedAND(struct EditFace *efa, int flag);
void recalc_editnormals(void);
void flip_editnormals(void);
@@ -135,7 +135,7 @@ void spin_mesh(int steps,int degr,float *dvec, int mode);
void screw_mesh(int steps,int turns);
void selectswap_mesh(void);
void addvert_mesh(void);
void addedgevlak_mesh(void);
void addedgeface_mesh(void);
void delete_mesh(void);
void add_primitiveMesh(int type);
void hide_mesh(int swap);