Evil commit! Nothing really changed except;
- EditVlak -> EditFace - variables called 'evl' -> 'efa' - functions with 'vlak' in it now have 'face' Just thought was nice starter for editmesh recode...
This commit is contained in:
@@ -33,7 +33,7 @@
|
||||
#ifndef BIF_EDITMESH_H
|
||||
#define BIF_EDITMESH_H
|
||||
|
||||
struct EditVlak;
|
||||
struct EditFace;
|
||||
struct EditEdge;
|
||||
struct EditVert;
|
||||
struct Mesh;
|
||||
@@ -82,12 +82,12 @@ void editmesh_align_view_to_selected(struct View3D *v3d, int axis);
|
||||
|
||||
struct EditVert *addvertlist(float *vec);
|
||||
struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example);
|
||||
struct EditVlak *addvlaklist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditVlak *example);
|
||||
struct EditFace *addfacelist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example);
|
||||
struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2);
|
||||
|
||||
void remedge(struct EditEdge *eed);
|
||||
|
||||
int vlakselectedAND(struct EditVlak *evl, int flag);
|
||||
int faceselectedAND(struct EditFace *efa, int flag);
|
||||
|
||||
void recalc_editnormals(void);
|
||||
void flip_editnormals(void);
|
||||
@@ -135,7 +135,7 @@ void spin_mesh(int steps,int degr,float *dvec, int mode);
|
||||
void screw_mesh(int steps,int turns);
|
||||
void selectswap_mesh(void);
|
||||
void addvert_mesh(void);
|
||||
void addedgevlak_mesh(void);
|
||||
void addedgeface_mesh(void);
|
||||
void delete_mesh(void);
|
||||
void add_primitiveMesh(int type);
|
||||
void hide_mesh(int swap);
|
||||
|
||||
Reference in New Issue
Block a user