Shading: Add White Noise node.

The White Noise node hashes the input and returns a random number in the
range [0, 1]. The input can be a 1D, 2D, 3D, or a 4D vector.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5550
This commit is contained in:
OmarSquircleArt
2019-08-21 20:04:09 +02:00
parent 7f4a2fc437
commit 133dfdd704
29 changed files with 693 additions and 106 deletions

View File

@@ -237,6 +237,7 @@ shader_node_categories = [
NodeItem("ShaderNodeTexBrick"),
NodeItem("ShaderNodeTexPointDensity"),
NodeItem("ShaderNodeTexIES"),
NodeItem("ShaderNodeTexWhiteNoise"),
]),
ShaderNodeCategory("SH_NEW_OP_COLOR", "Color", items=[
NodeItem("ShaderNodeMixRGB"),