- getBones() fixed - returns all armature bones including children
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@@ -653,9 +653,9 @@ Bone_setParent(BPy_Bone *self, PyObject *args)
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}
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/*****************************************************************************/
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/* Function: Bone_dealloc */
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/* Function: Bone_dealloc */
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/* Description: This is a callback function for the BPy_Bone type. It is */
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/* the destructor function. */
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/* the destructor function. */
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/*****************************************************************************/
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static void
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Bone_dealloc (BPy_Bone * self)
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@@ -665,7 +665,7 @@ Bone_dealloc (BPy_Bone * self)
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}
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/*****************************************************************************/
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/* Function: Bone_getAttr */
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/* Function: Bone_getAttr */
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/* Description: This is a callback function for the BPy_Bone type. It is */
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/* the function that accesses BPy_Bone member variables and */
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/* methods. */
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@@ -714,7 +714,7 @@ Bone_getAttr (BPy_Bone * self, char *name)
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}
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/*****************************************************************************/
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/* Function: Bone_setAttr */
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/* Function: Bone_setAttr */
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/* Description: This is a callback function for the BPy_Bone type. It is the */
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/* function that changes Bone Data members values. If this */
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/* data is linked to a Blender Bone, it also gets updated. */
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@@ -751,7 +751,7 @@ Bone_setAttr (BPy_Bone * self, char *name, PyObject * value)
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}
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/*****************************************************************************/
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/* Function: Bone_repr */
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/* Function: Bone_repr */
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/* Description: This is a callback function for the BPy_Bone type. It */
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/* builds a meaninful string to represent bone objects. */
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/*****************************************************************************/
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@@ -765,10 +765,10 @@ Bone_repr (BPy_Bone * self)
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}
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/**************************************************************************/
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/* Function: Bone_compare */
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/* Function: Bone_compare */
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/* Description: This is a callback function for the BPy_Bone type. It */
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/* compares the two bones: translate comparison to the */
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/* C pointers. */
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/* C pointers. */
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/**************************************************************************/
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static int
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Bone_compare (BPy_Bone * a, BPy_Bone * b)
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@@ -777,13 +777,10 @@ Bone_compare (BPy_Bone * a, BPy_Bone * b)
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return (pa == pb) ? 0 : -1;
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}
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/*****************************************************************************/
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/* Function: Bone_CreatePyObject */
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/* Function: Bone_CreatePyObject */
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/* Description: This function will create a new BlenBone from an existing */
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/* Bone structure. */
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/* Bone structure. */
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/*****************************************************************************/
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PyObject *
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Bone_CreatePyObject (struct Bone * obj)
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@@ -801,9 +798,9 @@ Bone_CreatePyObject (struct Bone * obj)
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}
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/*****************************************************************************/
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/* Function: Bone_CheckPyObject */
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/* Function: Bone_CheckPyObject */
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/* Description: This function returns true when the given PyObject is of the */
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/* type Bone. Otherwise it will return false. */
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/* type Bone. Otherwise it will return false. */
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/*****************************************************************************/
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int
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Bone_CheckPyObject (PyObject * py_obj)
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@@ -812,9 +809,9 @@ Bone_CheckPyObject (PyObject * py_obj)
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}
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/*****************************************************************************/
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/* Function: Bone_FromPyObject */
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/* Function: Bone_FromPyObject */
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/* Description: This function returns the Blender bone from the given */
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/* PyObject. */
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/* PyObject. */
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/*****************************************************************************/
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struct Bone *
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Bone_FromPyObject (PyObject * py_obj)
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