Modified interface texture font support, which should work nicely with the freshly added bFTGL library.
Also removed some redundant #include's on some files.
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@@ -2542,15 +2542,6 @@ void drawinfospace(ScrArea *sa, void *spacedata)
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(xpos+edgsp+(4*mpref)+(4*midsp)),y2,mpref,buth,
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&(U.transopts), 0, 0, 0, 0,
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"Use Textured Fonts");
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if(U.transopts & USER_USETEXTUREFONT) {
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extern float lang_texsize;
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uiDefButF(block, NUM, B_SCALETEXTUREFONT, "Scale Factor",
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(xpos+edgsp+(4*mpref)+(4*midsp)),y1,mpref,buth,
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&lang_texsize, 0.2, 2.0, 100, 2, "Tweak scaling for textured font");
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}
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}
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/* end of INTERNATIONAL */
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