copied across changes which were missed by merging.
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@@ -163,7 +163,7 @@ void GPU_lamp_shadow_buffer_bind(GPULamp *lamp, float viewmat[][4], int *winsize
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void GPU_lamp_shadow_buffer_unbind(GPULamp *lamp);
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void GPU_lamp_update(GPULamp *lamp, int lay, int hide, float obmat[][4]);
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void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float power);
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void GPU_lamp_update_colors(GPULamp *lamp, float r, float g, float b, float energy);
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int GPU_lamp_shadow_layer(GPULamp *lamp);
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#ifdef __cplusplus
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