BPy: Mathutils fix: bug #3737

Vector.resize4D() didn't put 1 in the 4th component (the scale factor), as it did in 2.37.
While this is more "correct", it is much less usefull. Also, matrix.resize4x4 puts a 1 there too,
so might as well revert and be consistent.
This commit is contained in:
2006-01-12 01:11:42 +00:00
parent 0132ac9b8b
commit 150d36e4da
2 changed files with 3 additions and 2 deletions

View File

@@ -493,6 +493,7 @@ class Vector:
def resize4D():
"""
Resize the vector to 4d. New axis will be 0.0.
The last component will be 1.0, to make multiplying 3d vectors by 4x4 matrices easier.
@return: a copy of itself
"""

View File

@@ -160,9 +160,9 @@ PyObject *Vector_Resize4D(VectorObject * self)
self->vec = self->data.py_data; //force
if(self->size == 2){
self->data.py_data[2] = 0.0f;
self->data.py_data[3] = 0.0f;
self->data.py_data[3] = 1.0f;
}else if(self->size == 3){
self->data.py_data[3] = 0.0f;
self->data.py_data[3] = 1.0f;
}
self->size = 4;
return EXPP_incr_ret((PyObject*)self);