Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
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@@ -589,7 +589,6 @@ class SpellChecker:
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"yuv", "yuva",
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# Blender acronyms
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"bge",
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"bli",
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"bpy",
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"bvh",
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@@ -517,15 +517,6 @@ class Text(bpy_types.ID):
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self.clear()
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self.write(string)
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@property
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def users_logic(self):
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"""Logic bricks that use this text"""
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import bpy
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return tuple(obj for obj in bpy.data.objects
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if self in [cont.text for cont in obj.game.controllers
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if cont.type == 'PYTHON']
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)
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# values are module: [(cls, path, line), ...]
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TypeMap = {}
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