Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
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@@ -233,7 +233,6 @@ int ED_operator_sequencer_active(struct bContext *C);
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int ED_operator_sequencer_active_editable(struct bContext *C);
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int ED_operator_image_active(struct bContext *C);
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int ED_operator_nla_active(struct bContext *C);
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int ED_operator_logic_active(struct bContext *C);
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int ED_operator_info_active(struct bContext *C);
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int ED_operator_console_active(struct bContext *C);
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