Removing Blender Game Engine from Blender 2.8

Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine

This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.

Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
  that we can wait until then to remove this.
This commit is contained in:
Dalai Felinto
2018-04-16 14:07:42 +02:00
parent 28b996a9d2
commit 159806140f
876 changed files with 228 additions and 193524 deletions

View File

@@ -76,7 +76,7 @@ PyObject * PyC_UnicodeFromByteAndSize(const char *str, Py_ssize_t size);
const char * PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce); /* coerce must be NULL */
const char * PyC_UnicodeAsByteAndSize(PyObject *py_str, Py_ssize_t *size, PyObject **coerce);
/* name namespace function for bpy & bge */
/* name namespace function for bpy */
PyObject * PyC_DefaultNameSpace(const char *filename);
void PyC_RunQuicky(const char *filepath, int n, ...);