Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
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@@ -59,8 +59,6 @@ static PyStructSequence_Field app_cb_info_fields[] = {
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{(char *)"load_post", (char *)"on loading a new blend file (after)"},
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{(char *)"save_pre", (char *)"on saving a blend file (before)"},
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{(char *)"save_post", (char *)"on saving a blend file (after)"},
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{(char *)"game_pre", (char *)"on starting the game engine"},
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{(char *)"game_post", (char *)"on ending the game engine"},
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{(char *)"version_update", (char *)"on ending the versioning code"},
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/* sets the permanent tag */
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