fix [#28672] Blender segfault after exiting a game that was opened with

autoplay on (Blender, not blenderplayer)

blender now stops the sound system and free's its self on Pythons
sys.exit().
This commit is contained in:
2011-09-20 12:22:19 +00:00
parent 78d4260144
commit 1657cbe61a
6 changed files with 101 additions and 10 deletions

View File

@@ -0,0 +1,76 @@
/*
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/bpy_interface_atexit.c
* \ingroup pythonintern
*/
#include <Python.h>
#include "bpy_util.h"
#include "WM_api.h"
#include "BLI_utildefines.h"
static PyObject *bpy_atexit(PyObject *UNUSED(self), PyObject *UNUSED(args), PyObject *UNUSED(kw))
{
/* close down enough of blender at least not to crash */
struct bContext *C= BPy_GetContext();
WM_exit_ext(C, 0);
Py_RETURN_NONE;
}
static PyMethodDef meth_bpy_atexit= {"bpy_atexit", (PyCFunction)bpy_atexit, METH_NOARGS, NULL};
void BPY_atexit_init(void)
{
/* note - no error checking, if any of these fail we'll get a crash
* this is intended, but if its problematic it could be changed
* - campbell */
PyObject *atexit_mod= PyImport_ImportModuleLevel((char *)"atexit", NULL, NULL, NULL, 0);
PyObject *atexit_register= PyObject_GetAttrString(atexit_mod, "register");
PyObject *args= PyTuple_New(1);
PyObject *ret;
PyTuple_SET_ITEM(args, 0, (PyObject *)PyCFunction_New(&meth_bpy_atexit, NULL));
ret= PyObject_CallObject(atexit_register, args);
Py_DECREF(atexit_mod);
Py_DECREF(atexit_register);
Py_DECREF(args);
if(ret) {
Py_DECREF(ret);
}
else { /* should never happen */
PyErr_Print();
}
}