Cleanup: remove unused scene argument
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@@ -4847,7 +4847,7 @@ void particle_system_update(struct Depsgraph *depsgraph,
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hcfra = 100.0f * (float)i / (float)psys->part->hair_step;
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if ((part->flag & PART_HAIR_REGROW) == 0) {
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BKE_animsys_evaluate_animdata(
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scene, &part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
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&part_local->id, part_local->adt, hcfra, ADT_RECALC_ANIM, false);
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}
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system_step(&sim, hcfra, use_render_params);
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psys->cfra = hcfra;
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