Geometry Nodes: add Volume to Mesh node
This node takes a volume and generates a mesh on it's "surface". The surface is defined by a threshold value. Currently, the node only works on volumes generated by the Points to Volume node. This limitation will be resolved soonish. Ref T84605. Differential Revision: https://developer.blender.org/D10243
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@@ -526,6 +526,7 @@ geometry_node_categories = [
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]),
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GeometryNodeCategory("GEO_VOLUME", "Volume", items=[
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NodeItem("GeometryNodePointsToVolume"),
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NodeItem("GeometryNodeVolumeToMesh"),
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]),
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GeometryNodeCategory("GEO_UTILITIES", "Utilities", items=[
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NodeItem("ShaderNodeMapRange"),
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