Geometry Nodes: add Volume to Mesh node

This node takes a volume and generates a mesh on it's "surface".
The surface is defined by a threshold value.

Currently, the node only works on volumes generated by the
Points to Volume node. This limitation will be resolved soonish.

Ref T84605.

Differential Revision: https://developer.blender.org/D10243
This commit is contained in:
2021-02-05 16:20:14 +01:00
parent 46e0efb462
commit 16abe9343a
14 changed files with 471 additions and 140 deletions

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@@ -526,6 +526,7 @@ geometry_node_categories = [
]),
GeometryNodeCategory("GEO_VOLUME", "Volume", items=[
NodeItem("GeometryNodePointsToVolume"),
NodeItem("GeometryNodeVolumeToMesh"),
]),
GeometryNodeCategory("GEO_UTILITIES", "Utilities", items=[
NodeItem("ShaderNodeMapRange"),