Fix compile on MSVC, we don't use "isfinite" anywhere else inside source/blender ;)
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@@ -25,14 +25,14 @@
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* \date 16/06/2003
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* \date 16/06/2003
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*/
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*/
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#include <math.h>
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#include "BLI_math.h"
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#include "PseudoNoise.h"
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#include "PseudoNoise.h"
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#include "RandGen.h"
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#include "RandGen.h"
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static int modf_to_index(Freestyle::real x, unsigned int range)
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static int modf_to_index(Freestyle::real x, unsigned int range)
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{
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{
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if (isfinite(x)) {
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if (finite(x)) {
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Freestyle::real tmp;
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Freestyle::real tmp;
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int i = abs((int)(modf(x, &tmp) * range));
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int i = abs((int)(modf(x, &tmp) * range));
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BLI_assert(i >= 0 && i < range);
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BLI_assert(i >= 0 && i < range);
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