Weight modifiers: Remove weird looking dependency
Modifiers are part of geometry component, no way they can be dependent on the geometry component of the same object.
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@@ -174,7 +174,6 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
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}
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}
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else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGMix Modifier");
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGMix Modifier");
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DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_GEOMETRY, "WeightVGMix Modifier");
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}
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}
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if (wmd->mask_texture != NULL) {
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if (wmd->mask_texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGMix Modifier");
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGMix Modifier");
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@@ -348,7 +348,6 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGProximity Modifier");
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGProximity Modifier");
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}
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}
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGProximity Modifier");
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DEG_add_modifier_to_transform_relation(ctx->node, "WeightVGProximity Modifier");
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DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_GEOMETRY, "WeightVGProximity Modifier");
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}
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}
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static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
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static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
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