Cleanup: consistent TODO/FIXME formatting for names
Following the most widely used convention for including todo's in the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
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@@ -46,8 +46,8 @@ using namespace blender::gpu;
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/* -------------------------------------------------------------------- */
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/** \name Vao cache
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*
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* Each GLBatch has a small cache of VAO objects that are used to avoid VAO reconfiguration.
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* TODO(fclem) Could be revisited to avoid so much cross references.
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* Each #GLBatch has a small cache of VAO objects that are used to avoid VAO reconfiguration.
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* TODO(fclem): Could be revisited to avoid so much cross references.
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* \{ */
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GLVaoCache::GLVaoCache(void)
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@@ -166,7 +166,7 @@ void GLVaoCache::clear(void)
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glDeleteVertexArrays(1, &vao_base_instance_);
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}
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else {
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/* TODO(fclem) Slow way. Could avoid multiple mutex lock here */
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/* TODO(fclem): Slow way. Could avoid multiple mutex lock here */
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for (int i = 0; i < count; i++) {
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context_->vao_free(vaos[i]);
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}
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